Linux Hades & Bloodbath Dyes Displaying Improperly

yeag

Plantera
Steam or GOG
GOG
Single Player/Multiplayer
Both
Operating System
Linux Other
Terraria Version
1.4.4.9
Controls Used
Keyboard/Mouse
Both dyes do not show their intended effects (burning flames or dripping blood aligned with the outer edges of the sprite of the equipped item) and instead display a row of textures shooting out towards the front of the player, or simply don't display anything at all. Interestingly the dyes also don't seem to actually animate unless the sprite itself is also animating.

Capture 2023-07-19 08_24_31.png

Shadowflame Hades Dye

Capture 2023-07-19 08_24_13.png

Bloodbath Dye

Notice the long stripe of textures that would normally surround the top/bottom edges of the sprite (in this case, my Ghostar's wings). This could be in some way related to the way FNA (or the current version of MojoShader that was used to build the FNA Terraria ships with) is handling the shaders used for the dyes. but the only evidence I have would be an old TML issue report from last year, which I will attach here.
 
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