Yoraiz0r
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  • Hi, @Aurora3500 referenced you as one of the members I could try talking to help me get an answer that tmod doesn't know but I need for modding purposes, as they said you and one other were the most active. my question asked was this:
    Ordeni
    Ordeni
    Working on something that involves wyvern's speed (and other wyvern modifications and wyvern like enemies), and meteor events and everything tied to them, but I don't have the info regarding that.
    Ordeni
    Ordeni
    I would be pushing my luck if I asked about the updated flamethrower visual projectile effects, but I don't want to go overboard with it.
    Ordeni
    Ordeni
    If you know how I can acquire that info, that would be great, as I really need it. Thank you for your time,
    -Ordeni.
    In Terraria.Player.ItemCheck_Shoot() Frostbrand, IceBlade, and FrostStaff re-assign their projectile's damage types (melee, magic) dynamically after projectile creation. This code appears to be left over from when these weapons shared a projectile and does nothing now. That code suggested that those properties might have been synchronized over the network. Thank you for clarifying in your Q&A response.
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    Reactions: Yoraiz0r
    Mail
    Mail
    I forgot to mention BeeArrow also spawns bees and sets ranged on those bees to true and BeeGun sets the spawned bees to magic. Bug reported here.
    Can we say what that bow on your avatar is Eventide and/or it's prototype?
    RTree
    RTree
    Nah bro that’s definitely the eventide
    Hello Yora, a question about Zapinator: when each time its laser touching an enemy, there is a chance that it gets 10x damage, so, is it possible for the damage being so high that become negative (assuming the damage data type is int. then over 2 billion would cause it negative)? If so, how the game handle negative damage? Will it become 1 instead?
    Damn Train
    Damn Train
    No negative damage will not do any damage. Tested with mods in 1.3.5.~. This will explode mechanic of Chlor. bullets as it flies some time (idk how much yet) and it will not dissapear after hit if they dont do damage: They will latch on enemy.
    • Like
    Reactions: felis
    Hello, years ago you developed a mod for TConfig by the name of "Races the Redux". Were there races you would have liked to make/add but never did?
    A while back I managed to save a russian playthrough/review of the mod which is the only decent reference I have of what the mod was like.
    I would just like to know more about the mod, but if you wish not to talk about it I understand, thank you.
    not asking to get it, just curious; is there a beta version of terraria that devs are using for testing?
    rhebok
    rhebok
    I believe some youtubers also have access to future content early on, maybe I'm wrong
    Aurora3500
    Aurora3500
    Generally there are youtubers that will make videos about upcoming content that has been spoiled where they provide their own theories. It doesn't mean that they have access to the content though. ->
    Aurora3500
    Aurora3500
    There are a few Streamers such as Pedguin that have gotten to play the update early in a few specific cases. Mainly when the 1.3 update was released for PC, a couple streamers streamed the game a day before the release back then.
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