I have two questions...
1) Is the 3ds version like the console version, the mobile, or a breed of the two? From my understanding looking at details and playing the game, it feels like a hybrid.
2) Is there a summoning sort of class in the 3ds version? I was able to find a slime staff (in fact multiple), but upon retrieving 17 hellstone bars, and standing in front of an anvil, there was no option to craft the imp staff. So is this a bug, or are there only some summoner weapons?
Lastly, a comment - I really enjoy the music in this game, but the music seems extremely constrained to certain parts (I.e. the dungeon plays underground music in the corridors and only dungeon music in large rooms of the dungeon itself.) I really hope this gets fixed, as I love almost all the soundtracks in this game.
In spite of all the negative feedback the game is getting however, I find it incredible and a dream come true that it's on the 3ds. Thank you so much to the dev team for porting this to the 3ds!