Nopezal
Skeletron Prime
SUGGESTIONS ARE WELCOME! AS LONG AS IT KEEPS WITHIN THE CONTEXT OF THE MOD!
I'M NOT IN NEED OF ANY PROGRAMMERS NOR SPRITERS.
Have you ever wanted to think that you belong to a biome? Have you ever wanted to bind to that biome, and make that single biome strive forward?
Well, here you go. This mod brings all of those whishes come true!(However, not yet. Atleast, not until I stop being lazy.)
What the mod will feature:
-A whole new game mechanic, unlocked in hardmode: Conversion.
-NPC quests wich help you come more bound to your biome.
-Biome specific items. (cheat menus should not disallow the use of them, though)
-Killing your friends will add reputation, wich also makes you more bound to your biome.
-If you want to make your biome compatible, you can! PoroCYon has made the mod modular. So you can make mods for a mod that's made for a mod! (yo dawg)
What the VEEEEEEEEEEEEEEEEEEEERY EARLY WIP version has at the moment is just the API set up. Things have to be changed still. It's not worth being released.
The first version will be a version with the questing system polished up and the converting system functional.
This mod does not have an ETA: It will come (probably way past) when Avalon comes out for tAPI.
As for screenies, I don't have any good sprites. I could gif something that's very early indev, if you want.
Thanks to:
-The Avalon team, specifically Bullseye and PoroCYon: for their amazing support,
-The tAPI team: for being overall awesome and for making tAPI,
-Re-Logic: for the amazing game called Terraria,
-You (yes, you there, behind the screen!): For taking your time to show this very unpolished forum post.
For a little more talking about these features, check out this post.
I'M NOT IN NEED OF ANY PROGRAMMERS NOR SPRITERS.
Have you ever wanted to think that you belong to a biome? Have you ever wanted to bind to that biome, and make that single biome strive forward?
Well, here you go. This mod brings all of those whishes come true!(However, not yet. Atleast, not until I stop being lazy.)
What the mod will feature:
-A whole new game mechanic, unlocked in hardmode: Conversion.
-NPC quests wich help you come more bound to your biome.
-Biome specific items. (cheat menus should not disallow the use of them, though)
-Killing your friends will add reputation, wich also makes you more bound to your biome.
-If you want to make your biome compatible, you can! PoroCYon has made the mod modular. So you can make mods for a mod that's made for a mod! (yo dawg)
What the VEEEEEEEEEEEEEEEEEEEERY EARLY WIP version has at the moment is just the API set up. Things have to be changed still. It's not worth being released.
The first version will be a version with the questing system polished up and the converting system functional.
This mod does not have an ETA: It will come (probably way past) when Avalon comes out for tAPI.
As for screenies, I don't have any good sprites. I could gif something that's very early indev, if you want.
Thanks to:
-The Avalon team, specifically Bullseye and PoroCYon: for their amazing support,
-The tAPI team: for being overall awesome and for making tAPI,
-Re-Logic: for the amazing game called Terraria,
-You (yes, you there, behind the screen!): For taking your time to show this very unpolished forum post.
Last edited: