Pricey12345
Terrarian
You used Rocket Barrage to destroy 2 Skeleton Brutes gaining 1,600 (+160) gold and... You turn into the Charizard version of yourself and however the Charizard Mask became transparent due to the permanent transformation also I put it up for you.<:|∞∞∞∞|/\|Action:|/\|∞∞∞∞|:>(+2 Tailclaw) (Your link to inventory seems to be broken, sir.)
I decided to barrage the first brute and shoot the second noob... After this...
"I don't feel right... I think I'm gonna once and for all transform..." A wave of flames suddenly came... But that was weird wave... The wave where I seen my mother from past... I touched her hand... Then looked and hand and at my inventory. The mask fully merged. And quickly seen...
I'M NOW TRULY A CHARIZARD.
Uhh... I guess it wouldn't happen if not Fella... But the new troubles arise... While I'm my evolved fully original self, I still need to rescue Tailclaw's child... Who knows we rescue it from control of Sp00pinat0r?
??? (39/500)
<:|∞∞∞∞|/\|Items in progress:|/\|∞∞∞∞|:>(*2 booster)
(Bronze Reinforced Suit && (Silver && Tungten && Lead) && (Lens && Iron) == Primitive Commando Suit) && (Meteorite && Hellstone) || Gold&&(Feather&&Sunplate Blocks)&&Platinum && Targeting Computer && (Meteorite && Hellstone)) && Technology && (Battle Standard && (Band of Regen && Philosopher's Stone) && (Iron && Silver &&Sapphire) && Ceph Hide) && (Ceph Hide && Synthetics) && Shiny Red Baloon && Spiky Heavy Hermes Boots && (Lead && Bronze && Tungsten) && (Amethyst && Topaz &&Nefrephyte) || Hourglass && (Cobalt && Mythrill && Orichalcium) && Kevlar && Visor Helmet && (Mechanical Fragment && Orichalcum && Palladium && Raium) && Red Lens &&Camo Suit && Power Suit && Armor Suit == Dragon's Nanosuit (46/200) (20%)
Now can go invisible, tank all shots or empower fire attacks for limited time... ONE AT THE TIME THOUGH... Wielder: Nullifies Gravity damage, allowing to Rocket Jump more effeciently... Pitfall traps deal no damage.. +50% DMG, both MIN and MAX Adds 90 DEF and 150 HP, makes invisible enemies visible and provides 33% CRIT chance. Regens 7% HP per Turn, Potions work 50% more effeciently... +12% MIN ATT and 18% MAX ATT to all players and allies, allows better air manevuer and faster actions... Allows 25% chance to attack twice. Adds 10% Dodge Chance.
Charizard's Flames && Itaku's Power && Will's Darkness && November's Light && V's Dungeon Power && Blastoise's Shell && Venusaur's Bulb && Pikachu's Electrity && Eevee's Claws && Lunar Part && Spirit orb && Spirit of Trefleghar == Universe Shard (140/160) (75%) (+6 various)
"Sometimes, even ascension doesn't hurt the wielder..."Doubles Thartler's statistics.
Reference: Will, Itaku, V and November came from distant universe called Azoth, the five Pokemon are the most shining of their parts (Eevee can evolve into 8 different Eeveelutions, the three starter powers and PKMN Yellow starter. Spirit Orb is another reference to Magic&Mayhem, it forges things from magical sources, Lunar Part is reference to The Moon and Spirit of Trefleghar is spirit of law(?)...)
Cthulhu's Launcher && (Palladium && Gold && Copper) && (Cobalt && Hellstone) && 2 Handguns && Cannon && 2 Snowball Lauchers && (Adamantite && Titanum) && (Vortex Fragment && Solar Fragment) && Mysterious Tablet && Fireworks && Electrosphere Launcher == Ultimata Launcher (12/150)
Adds 150 ATT and 250 MAX ATT +15% to Min ATT +25% to MAX ATT and 30% CRIT. Also shoots 4 Mini fireworks which deal 10% of Orginal DMG each and one mini Forcefield... miniforcefield deal 15% of Orginal DMG...
<:|∞∞∞∞|/\|Summons:|/\|∞∞∞∞|:>
Nick (125/500) (22%)
Referi Jerator the Almighty Ice Wizard (125/500) (22%)
<:|∞∞∞∞|/\|Status:|/\|∞∞∞∞|:>HP: 892(+17 HP each turn)
MP/PP: 135/67
ATT: 754/895
DEF: 215 (But 1.5x taken damage)
CRIT: [67%(1xC+33%2xC]
Buffs/Changes:
Eeveeized: FALSE
Charizard: TRANSFORMED PERMANENTLY
Dead: FALSE
Elementary Buffs: Blacker Powder - Forever, +28% Psychical/Explosive ATT/ Haste(Doubleattack)
CCM: Changes to Charizard, which buffs ATT and HP, but debuffs MP and DEF. Can't be taken off when you're Zard...
Charizard:
ATT - 2x MIN and MAX
Def - 0.66x
HP - 1.25x
MP - 0.5x
CRIT - +5% LOCKED.
Eeveeize Medigun - revive before time as one of nine Eeveelutions: (Stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP, Duration: Till death). Otherwise heals 10% HP and gives "Agile" buff (ATT: 1.2x, CRIT: 5%, DODGE: 10%) (CD: IIIII)
Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
Predator Bow
Base: +100 ATT, +20% ATT, +5% CRIT. Can change between one of four features:
V - Normal Killer Arrows - +66% CRIT, +25% ATT, targets one. Normal-type DMG.
x Split Explosive Arrows: -25% CRIT, -33% ATT, targets everyone. Explosive DMG
x Explosive Arrows - +33% DMG, targets three at most. Explosive DMG
x Napalm Arrows - Burns enemy with Burning VIII. Targets one person, however fire can spread out. Fire DMG
Actual inventory link (since the link given in updop is broken)
<:|∞∞∞∞|/\|Helping:|/\|∞∞∞∞|:>
+2 @Cyanogynist
+1 @Pricey12345
+ Totaled to 3x MIN and MAX ATT.
= Totaled to 0.5x MP and replaced with PP, which is Power Point...
= Nullify DEF penalty.
+ +10% CRIT.
+ +40% Fire DMG
+ Can absorb flames to heal self
+ Regenerates 5% HP per turn
+ Strong to (Fire/Flying): Fighting, Steel, Fairy (x2 damage against them, takes 1/2)|Bug, Grass(x4 damage against them, takes 1/4), completely resistant to Ground type attacks (Still gives normal damage).
- Weak to: Rock (4x damage taken, gives 1/4 of damage), Water, Electric (2x damage taken, gives 1/2 damage)
+ Special Form strong to: Bug Steel Electric (2x damage given, 1/2x taken) Fire Grass (1/4× taken (both), normal damage given if Fire, 4x if Grass damage given)
- Special form weak to: Ground, Rock (2× damage taken, 1/2x damage given) Dragon (2× damage taken AND given), Fairy (Can't affect unless used fire-type attack, takes normal Damage...)
- Voltazer can't appear as mega-evolution.
= Can't talk to humans(Dragons like Tailclaw or Druids in Animal Form still can understand Thartler)/Increased talk ability to Animals/Can talk to Pokemon once again.
= Totaled to 0.5x MP and replaced with PP, which is Power Point...
= Nullify DEF penalty.
+ +10% CRIT.
+ +40% Fire DMG
+ Can absorb flames to heal self
+ Regenerates 5% HP per turn
+ Strong to (Fire/Flying): Fighting, Steel, Fairy (x2 damage against them, takes 1/2)|Bug, Grass(x4 damage against them, takes 1/4), completely resistant to Ground type attacks (Still gives normal damage).
- Weak to: Rock (4x damage taken, gives 1/4 of damage), Water, Electric (2x damage taken, gives 1/2 damage)
+ Special Form strong to: Bug Steel Electric (2x damage given, 1/2x taken) Fire Grass (1/4× taken (both), normal damage given if Fire, 4x if Grass damage given)
- Special form weak to: Ground, Rock (2× damage taken, 1/2x damage given) Dragon (2× damage taken AND given), Fairy (Can't affect unless used fire-type attack, takes normal Damage...)
- Voltazer can't appear as mega-evolution.
= Can't talk to humans(Dragons like Tailclaw or Druids in Animal Form still can understand Thartler)/Increased talk ability to Animals/Can talk to Pokemon once again.
And then, the PP is also used for empowering moves like in Pokemon as well and the Pokemon Type system will be going to be updated right after Stage 9.
I wait. I +2 Thartler and +1 Cyan.
I have something... 54/1000
also, I have Flufftail 53/1000
A Super Project 246/250 +1 from Thartler
Half Diamond && Frozen Iron && Ice && Crystal && Flaming Iron Axeblade = Half Diamondized Crystal Axe 67/77
Unknown Tinker Project 59/150
S Class Tinker Project 59/666
Message of the Update: ...
Preturn: Cyan loses 3 HP and he gets a 5% Defence up for 2 turns. The Charge Booster gives a +1 to Thartler and Tailclaw gives a +2 to Cyan, Thartler and John for everything.
Ally Action: The Fallen Overlord spawns 4 Dorito Drones.
Enemy Action: ...
Story/Lore: As we get to the room with a area covered with half of the webs, there is a mysterious dragon with some powers of the arachnid but her head twisted and looked at us.
Tailclaw: My child, are you alright? I was trying to save but I-
?????: It's too late, Sp00pinat0r has finally taken control of me but I have some stuff to do with my master.
Sp00pinat0r: AS Y0U TRIED T0 SAVE 0NE 0F HER CHILDREN, I AM 0PENING A P0RTAL FR0M AN0THER REALM
Meanwhile a portal opened revealing to be a Forsaken Undead with a class of Mage which used fire before the mysterious dragon hatched lots of spider eggs to try to swarm you
[MCF] [1] Pricey12345 Level 18 HP 525/525 MP 262/262 (Normal MP: 210/210) Min-Attack 350 (+28)/437 (+34) Max-Attack 365 (+43)/456 (+54) Defence 252 Crit rate 27% Equipment: Found in the Inventory link. Class The Prince Super Spell: Mega Tap 5/5 READY. (Base Stats: HP 280/280 MP 180/180 Min-Attack 200 Max-Attack 215 Defence 140 Crit rate 25%) Power Modifier: +8% ATK and +12% MAX ATK +25% Spell Power Buffs: None
[2] Charizard Thartler Pokemon Type: Fire/Flying (Follows the Pokemon Type chart) Level 18 HP 892/892 (714/714) (Regens 62 HP per turn) PP 67/67 (MP 135/135) Min-Attack 457 (+411) Max-Attack 492 (+526) (+25% NKA) (Min/Max ATK is 3x) Defence 215 (+123) (but takes 1.5x more damage when receiving hits) Crit rate 77% (2xC rate: 43% NKA) Dodge Rate 28% Equipment: Found in the Inventory link. Class Commando Pokelancer Super Spell: Fire Blast 0/3 UNREADY. Flare Blitz 4/4 READY. Items: Found in the Inventory link. (Base Stats: HP: 220/220 MP 135/135 Min-Attack 210 Max-Attack 225 Defence 105 Crit rate 33%) Power Modifier: +90% ATK and +107% MAX ATK. (Special Form triggers below 111 HP) Buffs: Blacker Powder: +28% non-magic damage FOREVER Hasty: Attacks twice per post (Up to a maximum of 4 attacks for 2 posts) (From the Corrupted Ankh Shield) Debuffs: None.
Eevee HP 324/324 Attack 344 (+39) Defence 150 Crit rate 25% Lasts until defeated or returned (but always comes back when it experiences)
[3] Cyanogynist Level 18 HP 375/375 MP 215/215 (+9 MP per turn) Min-Attack 377 (+179)/565 (+254) Max-Attack 476 (+233)/714 (+349) Defence 175 Crit rate 56% (3x damage if crits) Equipment: Found in the Inventory link. Class: Vaporwave Acolyte Super Spell: Okiba Crackdown! 5/5 READY. Macintosh Plus 420/Floral Shoppe 3/3 READY. (Base Stats: HP 210/210 MP 190/190 Min-Attack 185 Max-Attack 210 Defence 95 Crit rate 20%) Items: None Power Modifier: +45% ATK and +49% MAX ATK +50% Spell Power Buffs: Hasty: Attacks twice per post (Up to a maximum of 4 attacks for 2 posts) (From the Sanic Emblem) 5% Attack up for 2 turns, 5% Defence up for 1 turn Debuffs: Broken Scale'd: -3 HP per turn, but causes a generally-positive effect every turn
[4] John Egbert Level 18 HP 424/424 MP 110/110 Min-Attack/Melee 284 (+21) (+5% Attack increases when you have 369+ HP) Max-Attack/Melee 303 (+24) (Melee damage penalty: -4) Defence 204 Crit rate 21% Equipment: Found in the Inventory link. Class Ranger Archer/Thief Hybrid. Spells: Star Tome 2/2 Super Spell: Triple Shot 4/4 READY. (HP 220/220 MP 110/110 Min-Attack 170 Max-Attack 188 Defence 105 Crit rate 20%) Items: Found in the Inventory link. Power Modifier: +8% ATK and +12% MAX ATK Buffs: None
Inventory link is here, I will update if there is a new item collected. Warning may break
Guess what I am doing for a Buff/Nerf update.
Stage 9 Waves Miniboss time
Balance Scale:
Player/Ally =====O=== Enemy
Money: 50,166 Gold
Enemies:
Mysterious dragon with some powers of the arachnid (Miniboss) HP ??? Attack ??? Defence ???
Forsaken Undead Fire Mage HP 3,500/3,500 Attack 320 Defence 200 Pyroblast 0/3
Spider Swarm HP 5/5 (x500) Attack 1 each Defence 2 each
Allies: (Members 11/12)
Weak Knight Level 17 HP 560/560 Attack 345 (+75) Defence 290 Beam Slash: (Deals 50% more damage when attacking enemies while this has full HP)
Weak Mage Level 17 HP 440/440 MP 295/215 Attack 370 (+81) Defence 225 Spells: Fireball (2 MP, 100% damage from ATK), Icicle (3 MP, 75% damage from ATK and 25% chance to freeze them (Less likely on Minibosses and Bosses)), Thunder: (10 MP, Hits a group with less base ATK (like 4 is a quarter of it's attack))
Weak Priest Level 17 HP 475/475 MP 190/190 Attack 310 (+68) Defence 240 Spells: Heal (2 MP, Heals for 0.5x HP based on the level.)
Weak Rouge Level 17 HP 460/460 Attack 320 (+70) Defence 235 Special: Has a 25% chance of earning 25% gold after dealing a killing blow on a enemy.
Assassin Level 17 HP 480/480 Attack 350 (+77) Defence 248 Special: Crit Mastery I: increases critical chance and damage to 3x
CET 0-12 Level 17 HP 630/630 Attack 455 (+213) Defence 310 Passive: 10% Chance to Crit enemy. Goomba Stomp 5/5
Link Level 17 HP 805/805 Mana: 12/12 (Regens one part per two turns) ATT: 470 (+103) DEF: 300 Gale Boomerang: Locked till lvl 20 Hero Bow: Locked till lvl 20 Bomb: Locked till lvl 20 Wolf Link: Locked till lvl 30
Magic: Empower: Uses 1 mana (Sword/Bomb) More when Equipments and Wolf Link unlocked
P I: His courageous aura can cause to hit otherwise unhittable enemies.
P II: Locked till lvl 30
Prophet Level 17 HP 1,040/1,040 ENERGY: 250 (Upgrades at lvl 25, 35, 45, 55, 65, 70 and 75 Energy Regen: 25) Attack: 730 (+416) Defence: 465 (10% Damage resistance) Visor: 4/4 (Uses 20 Energy) Armour Mode: Locked till lvl 40 Mask Mode: Locked till lvl 40. Thermal Vision: Locked till lvl 30 Enemy Meatshield: Locked till lvl 40 Orbital Strike: Locked till lvl 60
P I: Deals 20% more damage. Passive upgrades at lvl. 30.
P II: Regens 5% HP per turn, deals 15% more damage, and resists 10% more damage... Regenerates 1/10 energy per turn. Passive upgrades at lvl. 40
P III: Locked until Lvl 30
Dank Meme Level 17 HP 1,350/1,350 Attack: 775 (+175) Defense: 450 Memetic Flare 3/3
Lunai Level 17 HP 750/750 Healing Power: 360 (+79) Defense: 245 Skills Healing Fire: 3/3 ???: Unlocked at Level 20 ???: Unlocked at Level 35 ???: Unlocked at Level 50
Fallen Overlord Level 17 HP 1,230/1,230 Attack: 0 Defense: 165 Summons 4 Dorito Drones per turn (Up to 52 of those for balance). Repel 4/4
Dorito Drone HP 220/220 (x48) Attack: 105 (+23) (Total: 5,632 ATK (Scaled by defence and damage resistance)) Defence: 64
Power Modifier: +22% ATK to all allied units present (+47% for the CET and +57% for the Prophet)
Training Camp:
HP Train Tier 8: ??? (Unavailable until nerf update)
ATT Train Tier 8: ??? (Unavailable until nerf update)
DEF Train Tier 8: ??? (Unavailable until nerf update)
Increases price and the stats (if you buy it with a higher price) every-time if you buy it (If you buy all 3, You get a bonus)
All Stat upgrades you purchases goes to the allies and the players
Purchased Stat Buffs: HP 202 ATK 96 DEF 96
Healing Potion (Heals 1.5x HP (when you use it based on min ATK) to a player/ally) Price: 50 Gold
Attack Potion (Adds 0.25x Min-attack and Max-attack for 3 turns) Price: 100 Gold
Defense Potion (Adds 0.25x Defense for 3 turns) Price: 100 Gold
Fire Canister (Sets some Enemies on fire reducing 0.2x HP (when you use it based on min ATK) per turn for 5 turns) Price: 50 Gold
Healing Pages (Heals 0.2x HP (when you use it based on min ATK) to a player/ally, Comes in packs of 10) Price: 100
One Shot (Instant kills an Enemy (25% HP to a miniboss or 10% HP to a boss) comes in only 1 use and only usable every 5 waves) Price: 750
Magic Berry (Restores 10 MP when used) Price: 10 Gold
Potato Nugget Mine Seeds (Can be used then a 2 turn wait for activation if a enemy attacks it it deals 25% HP of the Enemy (Does not work on Minibosses and Bosses)) Price: 125 Gold
Attack Potion (Adds 0.25x Min-attack and Max-attack for 3 turns) Price: 100 Gold
Defense Potion (Adds 0.25x Defense for 3 turns) Price: 100 Gold
Fire Canister (Sets some Enemies on fire reducing 0.2x HP (when you use it based on min ATK) per turn for 5 turns) Price: 50 Gold
Healing Pages (Heals 0.2x HP (when you use it based on min ATK) to a player/ally, Comes in packs of 10) Price: 100
One Shot (Instant kills an Enemy (25% HP to a miniboss or 10% HP to a boss) comes in only 1 use and only usable every 5 waves) Price: 750
Magic Berry (Restores 10 MP when used) Price: 10 Gold
Potato Nugget Mine Seeds (Can be used then a 2 turn wait for activation if a enemy attacks it it deals 25% HP of the Enemy (Does not work on Minibosses and Bosses)) Price: 125 Gold
Other/Utilities:
Navi: We fighting stuff.
Tailclaw Whitefluff (Helping her friends and children.)
Legendary Item Passives: Nubcaik adds 10 perm HP to all players Laser Cannon adds 5 perm Min/Max ATK to all players, Psychopathic Gem: +10 perm Min/Max ATK to all players
Crystal Storage: has Life Crystal I (Raises 5 permanent HP to the players), War Crystal I (+5 HP, +2 Min ATT, +4 Max ATT, +1% CRIT +3 DEF to all players and allies + new ones), Charge Assist Booster Crystal I (Boosts all player assists by 1)
Laser Factory (boosts CET 0-12 Attack by 1.25x/+25%)
Battle Standard (+8% MIN ATT an 12% MAX ATT to all players and allies)
Quo Vadis Crafting Table (Permanently fastens Tinkers x2 (Aka Every point is worth double when in tinkers).)
Death Ray: CD 8/8 READY
Crimson Core: CD 7/7 READY
Charge Booster Mk1: Assists random player but focuses on Thartler Charge Storage: Generates 1 point per turn [2/5]
"Dryer" Dried Level up Gem: Activates after the Nerfs and Buffs update
Relics: 2 (There is no Artifacts to be found yet.)
Nubcaik: Current holder: Thartler. Can heal for 100 HP and adds 10 Min/Max Attack and Defence for 3 turns also it can be used on the allies and other players for same effects. COOLDOWN: 5/5 READY
Laser Cannon: Current holder: Cyanogynist. can be used for dealing massive damage to enemies but halves the damage on boss type enemies COOLDOWN: 5/5 READY
Noob King's Crown: Current holder: Pricey12345/Me. Looks cosmetic to me
The Core of Combination Insanity: Current holder: Thartler. It can be used to merge 2 enemies into 1 bigger enemy but badder effects. COOLDOWN: 3/3 READY
Laser Cannon: Current holder: Cyanogynist. can be used for dealing massive damage to enemies but halves the damage on boss type enemies COOLDOWN: 5/5 READY
Noob King's Crown: Current holder: Pricey12345/Me. Looks cosmetic to me
The Core of Combination Insanity: Current holder: Thartler. It can be used to merge 2 enemies into 1 bigger enemy but badder effects. COOLDOWN: 3/3 READY