Golem
Skeletron Prime
Hey guys,
I believe that no-one has actually suggested a Hallow alternative that opposes diseased theme don't get me wrong some people such as @Zoomo have suggested some great Crimson alternatives so here is my shot at it. What i mean by that is the Crimson is about blood and disease so why not make the alternative about cleanliness and health? The main colour scheme of this biome would be sparkly white which represents health and purity. Please do forgive me if i miss out some content, this is my first biome suggestion so take it easy . The prefix for blocks in this biome is "Pris" which is short for Prestine.
Credit to @Qw2 for the sprites
Please tell me if i need to add anything else. If you have any suggestions, feedback or questions leave them below. Thanks for reading
Golem
I believe that no-one has actually suggested a Hallow alternative that opposes diseased theme don't get me wrong some people such as @Zoomo have suggested some great Crimson alternatives so here is my shot at it. What i mean by that is the Crimson is about blood and disease so why not make the alternative about cleanliness and health? The main colour scheme of this biome would be sparkly white which represents health and purity. Please do forgive me if i miss out some content, this is my first biome suggestion so take it easy . The prefix for blocks in this biome is "Pris" which is short for Prestine.
Credit to @Qw2 for the sprites
Pristone: Equivalent to Crimstone
Prisand: Equivalent to Crimsand
Priswood: Equivalent to Shadewood
Pristone Brick: Equivalent to Flesh Block
White Ice Block: Equivalent to Red Ice Block
Prisand: Equivalent to Crimsand
Priswood: Equivalent to Shadewood
Pristone Brick: Equivalent to Flesh Block
White Ice Block: Equivalent to Red Ice Block
Prislime: 60 Damage, 200 HP, 26 Defense. The Cleanliness slime.
Prisnake: 65 Damage, 220 HP, 26 Defense. Unicorn equivalent.
Stingray: 70 Damage, 450 HP, 26 Defense. Spawns in water.
Light Mummy: 55 Damage, 200 HP, 18 Defense.
Ghostly Doctor: 55 Damage, 340 HP, 20 Defense. Sprays needles which inflict the Bleeding debuff. Drops 1-3 Needles when killed.
Fairy: 65 Damage, 240 HP, 18 Defense. Shoots a spell from a magic wand.
Pick-Axe: 80 Damage, 200 HP, 18 Defense.
NOTE: Mechanical Bosses drop Pristine Bars.
Prisnake: 65 Damage, 220 HP, 26 Defense. Unicorn equivalent.
Stingray: 70 Damage, 450 HP, 26 Defense. Spawns in water.
Light Mummy: 55 Damage, 200 HP, 18 Defense.
Ghostly Doctor: 55 Damage, 340 HP, 20 Defense. Sprays needles which inflict the Bleeding debuff. Drops 1-3 Needles when killed.
Fairy: 65 Damage, 240 HP, 18 Defense. Shoots a spell from a magic wand.
Pick-Axe: 80 Damage, 200 HP, 18 Defense.
NOTE: Mechanical Bosses drop Pristine Bars.
Surgical Knife: 56 Melee Damage, Average Speed, Strong Knockback. Excalibur equivalent. Crafted with 12 Pristine Bars.
True Surgical Knife: 54 Melee Damage, Very Fast Speed.
Needle Rain: 31 Magic Damage, Uses 7 Mana, Fast Speed, Weak Knockback. Crystal Storm equivalent. Inflicts Bleeding debuff, crafted with 1 Spell Tome + 30 Needles + 15 Souls of Light.
Prestine Repeater: 39 Ranged Damage, Very Fast, Strong Knockback.
Pick-Axe: 35 Melee Damage, Fast Speed, Average Knockback, 110% Axe Power, 200% Pickaxe Power. Crafted with 18 Pristine Bars.
Drill-Saw: 35 Melee Damage, Fast Speed, Weak Knockback, 110% Chainsaw Power, 200% Drill Power. Crafted with 18 Pristine Bars.
Prispear: 37 Melee Damage, Very Fast Speed, Weak Knockback. Crafted with 12 Pristine Bars.
Circular Saw: 35 Melee Damage, Very Fast Speed, Weak Knockback. Crafted with 4 Pristine Bars + 3 Souls of Light + 5 Souls of Might. Stacks to 5.
Crystal Violin: 32 Magic Damage, Very Fast Speed, No Knockback. Magical Harp equivalent.
True Surgical Knife: 54 Melee Damage, Very Fast Speed.
Needle Rain: 31 Magic Damage, Uses 7 Mana, Fast Speed, Weak Knockback. Crystal Storm equivalent. Inflicts Bleeding debuff, crafted with 1 Spell Tome + 30 Needles + 15 Souls of Light.
Prestine Repeater: 39 Ranged Damage, Very Fast, Strong Knockback.
Pick-Axe: 35 Melee Damage, Fast Speed, Average Knockback, 110% Axe Power, 200% Pickaxe Power. Crafted with 18 Pristine Bars.
Drill-Saw: 35 Melee Damage, Fast Speed, Weak Knockback, 110% Chainsaw Power, 200% Drill Power. Crafted with 18 Pristine Bars.
Prispear: 37 Melee Damage, Very Fast Speed, Weak Knockback. Crafted with 12 Pristine Bars.
Circular Saw: 35 Melee Damage, Very Fast Speed, Weak Knockback. Crafted with 4 Pristine Bars + 3 Souls of Light + 5 Souls of Might. Stacks to 5.
Crystal Violin: 32 Magic Damage, Very Fast Speed, No Knockback. Magical Harp equivalent.
Cleanliness Key Mold: 1/2500 drop chance from any enemy killed in The Cleanliness.
Cleanliness Key: Crafted with 1 Cleanliness Key Mold + 1 Temple Key + 5 Souls of Sight + 5 Souls of Might + 5 Souls of Fright.
Cleanliness Chest: Contains IV Launcher and other random loot.
IV Launcher: 56 Magic Damage, Uses 8 Mana, Very Fast Speed, Weak Knockback. Shoots IV Needles which pierce infinite enemies.
Cleanliness Key: Crafted with 1 Cleanliness Key Mold + 1 Temple Key + 5 Souls of Sight + 5 Souls of Might + 5 Souls of Fright.
Cleanliness Chest: Contains IV Launcher and other random loot.
IV Launcher: 56 Magic Damage, Uses 8 Mana, Very Fast Speed, Weak Knockback. Shoots IV Needles which pierce infinite enemies.
Please tell me if i need to add anything else. If you have any suggestions, feedback or questions leave them below. Thanks for reading
Golem
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