So im supposed to be creating a weapon mod for terraria but this one bug keeps kicking my
.
Is it
Missing mod: rglmod/Items/Aetherblade
at Terraria.ModLoader.ModLoader.GetTexture(String name)
at Terraria.ModLoader.Mod.SetupContent()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)
YES!
pls help.
the cs file which has the item is coded as follows
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace rglmod.Items
{ public class Aetherblade : ModItem
{
public override void SetDefaults()
{
item.name = "Aetherblade";
item.width = 16;
item.height = 16;
item.maxStack = 1;
AddTooltip("Starter weapon for the majority of Races.");
item.value = 100;
item.rare = 3;
}
public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.DirtBlock);
recipe.SetResult(this);
recipe.AddRecipe();
recipe = new ModRecipe(mod);
recipe.AddRecipeGroup("RGLMod:Aetherblade");
recipe.SetResult(this);
recipe.AddRecipe();
}
}
}