Dakota Spine
Headless Horseman
Given it's made at the Loom, I figure it's a nice hat!What could it be?..
Given it's made at the Loom, I figure it's a nice hat!What could it be?..
I wanna hear some information about new boomerangs!I shouldn't have said anything about the boomerang since now nobody talks about the main item shown in the spoiler
There're some pretty useful boomerangs in the mod
Yeaah, a hat...Given it's made at the Loom, I figure it's a nice hat!
What if a boomerang shoots some projectiles at enemies so you deal damage to them even if you misss the hit by boomerang?I know that mods add boomerangs to their weapon list....... but when you miss or your enemy has high knockback resistance during the beggining of your journey well BAM death... and theres a fail of happydays dying by slimies by this, but I ll give it a try.
now thats a boomerang that I would kill someone to use (not really by the way).Yeaah, a hat...
What if a boomerang shoots some projectiles at enemies so you deal damage to them even if you misss the hit by boomerang?
This boomerang is also pretty easy to craft in pre-hardmodenow thats a boomerang that I would kill someone to use (not really by the way).
I think that I was already clear on my previous comment sir so no need to continue with that, but an ETA on the release?This boomerang is also pretty easy to craft in pre-hardmode
We're trying to release it as soon as possible, I don't want to give any ETA right now, since if we won't release the mod by ETA time, everyone will say "Where's the mod, you said it will be released today!!!"I think that I was already clear on my previous comment sir so no need to continue with that, but an ETA on the release?
What could it be?..
I think it's a desert boss summoner, because theresn't one yet!Given it's made at the Loom, I figure it's a nice hat!
Yes, thanks to @DarkTiny!Do you really support Chinese? This is so cool!
Glad you like it!I generally don't like content pack mods but this seems to be special amongst'd've'yaint'nt'st'd the others.
I didHas anyone noticed the boomerang btw?
Nice to see you interested!Can't wait to give this a go.
I mean Tremor was good, though with it's faults, this looks like it'll be right up there along with STW though not a MMO.
What I'm wondering once this is released and tested to it's core, will this support other mods along side it?
I mean I can see this along with the likes of Calamity and Thorium.
Huzzah,Let's welcome @Vikri who have joined our team!
If you do try and balance with other mods, try and balance for calamity. I use quite a few mods in my mod pack but calamity usually overshadows a lot of the items, which makes many items that I get from thorium or other mods almost useless.Nice to see you interested!
Antiaris should work with other mods, the only problem is balance, since many mods are not balanced with others.
zadum and their team are doing a great job on what they do with antiaris, they are not "forced" to copy the same concept of calamity to be a great mod, because for that youre ruining a promising mod to be "unique" not the "succesor of calamity".If you do try and balance with other mods, try and balance for calamity. I use quite a few mods in my mod pack but calamity usually overshadows a lot of the items, which makes many items that I get from thorium or other mods almost useless.
I think if we'll try to balance it for Calamity - many items will become too strong or useless when you'll play without Calamity.If you do try and balance with other mods, try and balance for calamity. I use quite a few mods in my mod pack but calamity usually overshadows a lot of the items, which makes many items that I get from thorium or other mods almost useless.