Lynxical
Plantera
In 1.4 one major change made it so all Throwing equipment now belonged to Ranged, at first I didn’t care but then it really got to me. This might be a bit controversial but I think that the
Bone Throwing Knife, Throwing Knife, Poisoned Knife, Shuriken, Javelin, Star Anise, Frost Daggerfish, and the Bone Javelin should all be classified under Melee instead of Ranged, I think the explosives are fine being Ranged, but I have a problem with the javelins and knives, while technically they are a “ranged” projectile, they’re also thrown, and what else do you throw? That’s right, a boomerang, all jokes aside it just really bothers me because there are SEVERAL weapons that are thrown but are classified as Melee, for example, Shadowflame Knife, Vampire Knives, Scourge of the Corruptor, and even Daybreak are Javelins/Knives but are those are Melee, the biggest argument is that the weapon I mentioned are consumable, but there was never a time it was mentioned that Melee weapons couldn’t be consumable, and maybe I’m just biased but I’ve always felt that Melee has been SUPER underwhelming in Pre-Hardmode, just due to the range, or lack thereof, and even the dps has always been the same as a Minishark, which is super depressing to me. This would also help Melee have more options than just Flails, Starfury, Enchanted Sword
As a quick thing I forgot to mention, it would also help diversify what is and isn’t Melee, the line between Melee and Thrower was already really fuzzy and this doesn’t help with it, I really want Melee to be more fun in Pre-Hm but it’s hard when lots of weapons are just... bad
Bone Throwing Knife, Throwing Knife, Poisoned Knife, Shuriken, Javelin, Star Anise, Frost Daggerfish, and the Bone Javelin should all be classified under Melee instead of Ranged, I think the explosives are fine being Ranged, but I have a problem with the javelins and knives, while technically they are a “ranged” projectile, they’re also thrown, and what else do you throw? That’s right, a boomerang, all jokes aside it just really bothers me because there are SEVERAL weapons that are thrown but are classified as Melee, for example, Shadowflame Knife, Vampire Knives, Scourge of the Corruptor, and even Daybreak are Javelins/Knives but are those are Melee, the biggest argument is that the weapon I mentioned are consumable, but there was never a time it was mentioned that Melee weapons couldn’t be consumable, and maybe I’m just biased but I’ve always felt that Melee has been SUPER underwhelming in Pre-Hardmode, just due to the range, or lack thereof, and even the dps has always been the same as a Minishark, which is super depressing to me. This would also help Melee have more options than just Flails, Starfury, Enchanted Sword
As a quick thing I forgot to mention, it would also help diversify what is and isn’t Melee, the line between Melee and Thrower was already really fuzzy and this doesn’t help with it, I really want Melee to be more fun in Pre-Hm but it’s hard when lots of weapons are just... bad