Mobile Terraria 1.2 for Mobile!

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THE MASSIVE 1.2 UPDATE! More Content and Even bigger than Hardmode!
  • Create a new world to experience brand new biomes & updates to old ones
  • Over 1000 new items (including 30+ new block types)!
  • Over 100 new enemies
  • 4 new bosses, 15 new pets, 8 more NPCs
  • New events, new music - and weather!
  • Many items now stack to 999
  • Bigger chests!
  • TONS of other improvements - too many to list!
Out now for Android and iOS. Coming soon to Amazon and Windows Phone.
EDIT: Out now on Amazon and Windows Phone!

Regarding Android versions, we released an update on December 10. Please make sure you are using the most up to date version of Terraria. Do NOT try to uninstall and reinstall the app.
If you are experiencing any issues with 1.2, please provide details here.
**Android version is optimized for Android OS 3+ and requires 512MB RAM. **

** Due to the enormous size of this update it will require devices support iOS 7 and up. If you are using iOS 8 we recommend that you update to the latest version, 8.1 or above **

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Thank you for your continued support!


UPDATE 1/13/2015
Android fixes are live today!
Please note the Android keyboard issue is still being worked on.

Note: Although the build version numbers don’t match up the game content is the same across both platforms.

Google Play Build 1.2.6781 - just published right now so it may take a couple of hours to go live
Amazon App Store 1.2.7122 – this is the build that went live yesterday

· Fixed crash for android 2.3 users

· Fixed issue where accessories weren’t being drawn

· Fixed rendering of jack-o-lantern

· Fixed issue where ‘hot using’ an item would use it twice instead of once (Potions are being ‘hot used’)

· Tried fixing NPC moving-in code, truffly NPC should move in quicker

· Crafting now recognizes when it should use lead or iron bars

· Crafting now recognizes correctly which type of wood it should use

· Fixed crash on suspension while in crafting screen

· Added blue & green wrenches

· Golem now has correct values for health & damage

· Ocram is a bit more difficult to fight

· Lowered mummy spawn chance in pyramid

· Hardmode spawnrate has been made slightly faster

· Holiday bauble has a chance to spawn from a cut down tree

· Fixed the following drill types:

o Mythrill

o Palladium

o Orichalcum

o Titanium

o Chlorophyte

· Fixed issue where sell prices might not update correctly

· Fixed issue where 1.2 items were not reforgable

· Fixed several multiplayer issues:

o Fixed issue where no HUD was displayed as client

o Fixed issue where dyes were not correctly synced

  • Fixed rare crash when returning from suspension
Whoop
 
5 minutes on kindle fire 2nd gen -_-
Also I got to wave 14 and could easily get to 15 if not for spawn rates
We need bug fixes!!!!!!!!!
[DOUBLEPOST=1421650195][/DOUBLEPOST]I feel sorry for my friend he has an iPod 4th gen
 
Well just got the android bug fix and im happy to say that chloropyte is actually growing! On the down side, the game still randomly force closes...
 
Anyone have any better gear than me? Come at me bro....
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Screenshot_2015-01-23-15-48-30.png

[DOUBLEPOST=1422057414][/DOUBLEPOST]Also, has anyone else been connecting Kindles to iPads? Because my friend and I can connect with eachother, and as near as I can tell, we shouldn't be able to. Not complaining or anything, just wondering.
 

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