kingklutz
Retinazer
I was playing terraria not so long ago and was wondering if it would be a good idea if the gunshots from a gun warned enemies near by, but will only be in effect after shooting your gun and lasts upto 3 seconds, with which a few enemies will have the chance to be alerted (5%) however this will only come into effect when you have shot 35 bullets out of your gun.
This mean a couple of nearby enemies (within a 50 block radius) will be aleted to you last location. the new debuff would possibly be called 'too loud'. This could also be used with explosives.
This could also lead to the silencer being implemented into the game which could have a 2.5% drop from any skeleton enemy, or can only be crafted with 15 iron/lead in hardmode. this stops the guns from making too much noise, but not explosives
This idea is really only here to replace the AI's always seeing you, even through walls, so you can sneak around (or all guns blazing, but that's not the point lol). because fighting enemies can get annoying when you just want to reach a certain place.
This mean a couple of nearby enemies (within a 50 block radius) will be aleted to you last location. the new debuff would possibly be called 'too loud'. This could also be used with explosives.
This could also lead to the silencer being implemented into the game which could have a 2.5% drop from any skeleton enemy, or can only be crafted with 15 iron/lead in hardmode. this stops the guns from making too much noise, but not explosives
This idea is really only here to replace the AI's always seeing you, even through walls, so you can sneak around (or all guns blazing, but that's not the point lol). because fighting enemies can get annoying when you just want to reach a certain place.
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