Recent content by BadPiggy1024

  1. BadPiggy1024

    **REPORTED** Certain Snow biome NPCs cannot spawn on Red Ice Blocks; Some NPC spawns do not check 30 tiles below spawning tile

    Ice Elemental (ID 169), Wolf (155), Frozen Zombie, (161), and Armed Frozen Zombie (431) can only spawn on Snow Block, Ice Block, Purple Ice Block, Pink Ice Block, or Thin Ice. They cannot spawn on Red Ice Blocks. When spawning NPC, the game will first choose a tile, then check the 30 tiles...
  2. BadPiggy1024

    **REPORTED** Sky Dragon's Fury's Electrospheres incorrectly affected by ranged critical strike chance

    The Sky Dragon's Fury's secondary attack creates alt shots (ID 709, melee), which burst into Electrospheres (ID 443, ranged) Although the Electrosphere's damage is correctly inherited from the weapon, its critical strike chance is not specifically handled. So it uses the default way to...
  3. BadPiggy1024

    **REPORTED** Trees planted close to the bottom of the world cannot be shaken

    The game determines tree shake type by searching the tile the shaken tree is planted on (searching the "soil" tile). This is done by checking tiles directly below the shaken tile and finding the first tile that is not a tree tile. This check immediately ends at y<maxTilesY-50, i.e. 50 tiles...
  4. BadPiggy1024

    **REPORTED** Shellphone (Spawn) teleport and regular teleport/(re-)spawn have different behaviors

    Using Shellphone (Spawn) to teleport to an obstructed world spawn point uses a slightly different logic from using regular teleports (Magic Mirror, Recall Potion, Shellphone (Home), etc.) or respawns to teleport to such world spawn point. An "obstructed" spawn point means that the 3×3 area...
  5. BadPiggy1024

    PC Terraria maps reset everytime

    1.4 world and player should be fully compatible with different platforms, the issue might originate from something else.
  6. BadPiggy1024

    **REPORTED** Shield of Cthulhu not dealing damage at first dash

    After entering the world, if the first dash is made by the Shield of Cthulhu, it will not deal any damage: the player will pass through targets instead of dealing damage to them. How to reproduce this issue: 1. Enter a world 2. Use Shield of Cthulhu dash on a target
  7. BadPiggy1024

    **REPORTED** Water splash particles (dust) are created when stepping out of lava

    As the title says. Jumping or entering lava and other liquids display correct particles, but water particles appear when the player steps out of lava.
  8. BadPiggy1024

    **REPORTED** Issues related with block swapping Chest/Torch/Campfire

    1.Paint Sprayer The Paint Sprayer will not apply paints/coatings to newly placed Chest/Torch/Campfire when they are placed with block swap. 2.Inconsistency about Torch and Campfire When block swapping a Torch, it remains its on/off state. However when block swapping a campfire, it will always...
  9. BadPiggy1024

    PC Crystal Shards cannot grow on the top side of blocks

    Crystal Shard should be able to grow on all sides of a source block, however from source code it seems that a typo prevents it from growing on the top side of blocks. Made a test in a Journey Mode world and here is the result:
  10. BadPiggy1024

    **REPORTED** Pigron Mount (Scaly Truffle) unable to trigger idle animation.

    The Pigron Mount had a yawn idle animation, which was triggerable in 1.3.5.3. In current version, the animation does not occur (tested in Journey Mode, time speed 1×), regardless of waiting time. In comparison, the Rudolph (Reindeer Bells) mount's idle animation works fine.
  11. BadPiggy1024

    PC Ocram's Razor breaks player's armor & accessory drawing

    Ocram's Razor will break player's armor and accessory drawing if it is used when the boss is unable to be summoned due to NPC slot limit. Could be an issue caused by item variant? Tested other boss summoning items (Suspicious Eye, Slime Crown) and these have no issue. Loadout used in tests is...
  12. BadPiggy1024

    PC NPC name-based special drops bug still exists in 1.4.4.9

    The bug mentioned in [this post] still exists in 1.4.4.9. After testing in 1.4.4.9 with original localization file and resource packs, it seems that NPCs with name-based special drops are still using the actual name text to determine whether the items are dropped, despite the bug fix note in...
  13. BadPiggy1024

    **REPORTED** Chlorophyte Extractinator unable to exchange between Shadow Scale and Tissue Sample

    From the code there is an exchange between these two items, but they are not exchangeable ingame. Maybe this is due to these items are only materials and cannot be "used"?
  14. BadPiggy1024

    **REPORTED** Town NPC name-exclusive drops determining whether to drop items by actual name

    Currently, all three name-exclusive drops from Town NPCs (the Green Cap, Ivy, and Jim's Cap) only checks if the NPC has actual corresponding name, instead of an internally coded condition. This means if a resource pack changes all Painter name to "Jim", then every painter arrived will drop the...
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