For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
I just found out that TConvert has a fairly large 'bug' in it. If you use white transparent pixels in a sprite, these pixels are converted to opaque white pixels. What I mean by 'white transparent pixels' is pixels that are fully transparent, but have an RGB value of 255, 255, 255.
Not everything will make it in. But most of it will. The only things that won't make it in are:
- Things that were bugged in Exxo Avalon (and I don't want to figure them out or just don't like the idea anymore)
- Things that were added by vanilla 1.3
**NOTICE TO MODERATORS**
This thread is a re-creation of the original thread, located here: http://forums.terraria.org/threads/378
Terraria Avalon is a content mod that adds a variety of content, including new NPCs, Items, Tiles, and dynamics.
The Avalon team is looking for an...
Happy birthday Yorai! I’m still grateful for everything you did to help me out, even if you were a little reluctant to do it. It’s amazing what you’ve accomplished.
(Though I’m still waiting for the Jukebox xD)
...Also, I might as well tell everyone the plans for Exxo Avalon: Origins.
It was planned to re-add the Hellcastle, and to merge it with the Library of Knowledge. There would be a boss in the LoK, Phantasm, and the LoK would be blocked by a door that can only be opened after defeating the Moon...
So far, I’ve fixed:
- Shockwave Potion
- Broken Weaponry, Unloaded, and Infected debuffs being cancellable
- Coughwood and other custom wood types not merging with other blocks as they should
- Osmium items (thanks to @Brutallama )
- All bars
- All potions
- Shadow Mirror