Also wow this account is almost 10 years old already! We've come a long way from the Terraria Online forums. Thank you to everyone that has helped and supported my journey in this community and beyond, and I hope to you dear reader that you may find what you are looking for.
I have basically dropped the idea of porting Yet Another Boss Health Bar to 1.4 as the mantle has long since passed onto other mods on the workshop. Expeditions has always been mostly an experimental project and I don't plan on porting it, though design elements may reappear at some point.
As for the others, well... while WeaponOut isn't a large content mod, what it does have is weird jank and mechanics written for an older version of Terraria. The intent will be to port or rewrite small sections of this mod over time, and its features may end up be split into separate mods, such...
Time for the rare and elusive "oh right this still exists" moment. If you made it here, my mods have been ever so slowly making their way to the steam workshop. So far I have a grand total of one (1) mod that has safely made the jump to 1.4, Camping (and has been since 2022)!
Updated to v2.1.0
Features include:
Log Benches, which you can craft from sawmills, or at a campfire if you have some wood lying around. You can sit on them (wow)
Temporary spawn points now save between worlds and sessions! No more having to find that random tent you were using a day ago...
I did not know Leinfors well but he was always a familiar and friendly face to see both on and outside of the forums - it's a shock and a tragedy that he passed away at his age. He will be missed, my condolences to his family and friends.
I've been getting more confident in programming since my last big foray into terraria modding, and once tModLoader hits 1.4 support this will likely be the first thing I'll try to bring over, if for nothing else then out of respect for the efforts other mod makers have put into supporting this...
Just did some testing on this, and found that the Terraprisma DOES drop when defeated in a normal world, but DOES NOT drop when defeated in expert or master, only a treasure bag drops.
May not be 100% accurate as I had to test on a journey world but it seems to be the case as several attempts...
Note: I cannot seem to replicate this behaviour on a friend's machine, nor able to fix the issue by closing programs suspected of potentially causing clipboard locks
Steps to recreate: Attempt to copy the seed of a world.
Outcome: Crash "Requested Clipboard operation did not succeed", see...
Here's my one hot take on the whole torch/luck debacle. I wish we had a recipe for immediate biome torches, rather than going from torch -> biome torch.
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