Recent content by Inf3rno

  1. I

    tModLoader Tutorial: [2] Recipes

    This hasn't worked for me, ever. I use this: recipe.AddIngredient(null, "ItemName", 1) ItemName can be changed, so can the value '1'
  2. I

    tModLoader Tutorial: [2] Recipes

    You would put this as your tile code in the recipe: recipe.AddTile(TileID.MythrilAnvil); Don't put this as MythrilAnvils as it will come up with an error. Hope this helps!
Back
Top Bottom