as i said, its subjective horror, its horror in the way where its not fitting itself in the inconsistent genre that is constantly under change, but has the ability to be put in that genre through subjective means, while also fitting itself in its own idea of horror, also the only time i see a...
i dont mean the insanity/mental stability mechanic to be a horror thing, i mean more along the lines of it being forged to work with the type of game terraria is.
also on a semi related note, to your "isnt a survival horror game." i would argue agianst that, concidering, crimson, corrupted...
(the first part of the multitopic fleshed out idea, is relating to the world/nature of terraria)
When you defeat moon lord, you should gain access to a recipe that grants you a portal, this portal will take you to an alien world, this alien world contains a completely different looking...
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