We've heard many questions regarding Consolaria and we want to reassure you that it still being ported even if it's not the main focus at the moment due to our other project. As there seems to be some misunderstanding, here's a short roundup of our plans:
- there is no date or estimate for the...
Welcome to 2022!
It's been a while since any announcements, so it's about time we give you some updates. As tModLoader has gone into its public alpha stage and (hopefully) is on its way to a stable release, a decision has been made to fully port Rise of Ages content before making it publically...
the mod is running on tmodloader for 1.3, the most recent stable release. you will be missing all the journey's end content but the majority of content mods still run on this version as tml isn't fully updated for 1.4
Consider that a) it was not an announcement in the official channel or in the forum thread, b) it was sent by a person who's never been a Consolaria dev and never provided any information regarding it, c) I confirmed the opposite several times before and elaborated on details of the port and d)...
New materials bring not only new weapons, but also extra tools! "Slippery" versions will help you use your explosives more efficiently and allow to reach through walls. They come for grenades, bombs, dynamite and even glowsticks and can be crafted using newly acquired Galipot!
here we go again
- Reworked Dragon Snatcher AI and drastically lowered its spawnrate
- Lowered Cabbage drop chance from Dragon Snatcher
- Changed Dragon Snatcher, Dragon Hornet and Tiphnia sprites
- Removed full brightness effect from Wyvern enemies
- Wyvern enemies are now immune to Hot Sauce...
They are dropping normally for me. The chance is 1 in 16 for evil bunnies and 1 in 4 for diseaster bunnies, check just in case you have seasonal limitations enabled in the config - there is nothing else in the mod that would cause them not to drop, plus there was no such changes in the update.