• Switch 1.4: New patch released Jan 18, details are here. Read the full release details here. Report bugs here.

Recent content by peege_on

  1. peege_on

    tModLoader Consolaria

    We've heard many questions regarding Consolaria and we want to reassure you that it still being ported even if it's not the main focus at the moment due to our other project. As there seems to be some misunderstanding, here's a short roundup of our plans: - there is no date or estimate for the...
  2. peege_on

    tModLoader Rise of Ages - Backwoods and Druids

    Welcome to 2022! It's been a while since any announcements, so it's about time we give you some updates. As tModLoader has gone into its public alpha stage and (hopefully) is on its way to a stable release, a decision has been made to fully port Rise of Ages content before making it publically...
  3. peege_on

    tModLoader Consolaria

    after the current content is ported to 1.4
  4. peege_on

    tModLoader Consolaria

    the mod is running on tmodloader for 1.3, the most recent stable release. you will be missing all the journey's end content but the majority of content mods still run on this version as tml isn't fully updated for 1.4
  5. peege_on

    you can find them in the planned content list in the thread

    you can find them in the planned content list in the thread
  6. peege_on

    tModLoader Consolaria

    when it's ready. it might not be alpha by that time, but we're working on it
  7. peege_on

    tModLoader Consolaria

    it has been removed due to obsoleteness with dyes available in the game
  8. peege_on

    tModLoader Consolaria

    Consider that a) it was not an announcement in the official channel or in the forum thread, b) it was sent by a person who's never been a Consolaria dev and never provided any information regarding it, c) I confirmed the opposite several times before and elaborated on details of the port and d)...
  9. peege_on

    tModLoader Consolaria

    that's because he isn't very funny
  10. peege_on

    tModLoader Consolaria

    read the post
  11. peege_on

    tModLoader Rise of Ages - Backwoods and Druids

    New materials bring not only new weapons, but also extra tools! "Slippery" versions will help you use your explosives more efficiently and allow to reach through walls. They come for grenades, bombs, dynamite and even glowsticks and can be crafted using newly acquired Galipot!
  12. peege_on

    tModLoader Consolaria

    here we go again - Reworked Dragon Snatcher AI and drastically lowered its spawnrate - Lowered Cabbage drop chance from Dragon Snatcher - Changed Dragon Snatcher, Dragon Hornet and Tiphnia sprites - Removed full brightness effect from Wyvern enemies - Wyvern enemies are now immune to Hot Sauce...
  13. peege_on

    tModLoader Rise of Ages - Backwoods and Druids

    Last time we've showcased a teaser from an upcoming bossfight, now have a look at its Boss Checklist page for a glance at all the loot and collectibles!
  14. peege_on

    tModLoader Consolaria

    They are dropping normally for me. The chance is 1 in 16 for evil bunnies and 1 in 4 for diseaster bunnies, check just in case you have seasonal limitations enabled in the config - there is nothing else in the mod that would cause them not to drop, plus there was no such changes in the update.
  15. peege_on

    tModLoader Consolaria

    Tested the issue, they seem to disappear in lava layer and below. Not critical but very weird. Will surely include that in the next hotfix if we get more bugs to take care of. Thanks for reporting!
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