• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
  • For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
Pandemonium135
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  • Sound is 33% of a game. Having the same sound for different weapons/spells ruins the fun of the weapon.
    Kyouko Tsukino
    Kyouko Tsukino
    Because both ends of the extreme are equally bad. Enjoying a game for what it is as a whole instead of focusing on one single aspect of it? Unheard of, I guess.
    FlakMaster
    FlakMaster
    No, I agree, you do have to look at the game as a whole and ask yourself, "Was it fun?"

    But regardless, sound is still very important where it needs to be applied in the majority of games. Otherwise, companies wouldn't be selling the soundtrack of the game separately and the soundtrack wouldn't get so many views on YouTube.
    FlakMaster
    FlakMaster
    Besides, it's not necessarily 'good graphics' or 'good sound'. Rather, it is simply graphics or sound that mould well with the game. If that means 'blocky graphics' works, or having no sound whatsoever and people are still enjoying the game, then it's obvious that it's not off-putting enough having those traits.
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