Aim issue
Flying Knife is great at picking at if not outright cheesing mobs. Paired with DoTs like from Frost Armor and Cursed Flask, it becomes REALLY good at clearing mobs in general even in open spaces.
Said benefits and capabilities are mostly convenient instead of *actually* making a difference or saving time, most of the time.
Being able to walk on top of water isn't gonna save you from Spazmatism incinerating you with its cursed-inferno flamethrower. Amphibian Boots's higher ascent/jump...
I don't see how removing the option of fighting Duke Fishron early would be an improvement or beneficial to anyone or for any aspects of the game. I don't think most of his drops need changes either, especially not Bubble Gun whose identity is having extremely high DPS if you can manage to fight...
Are they, really? Outside of some cheeses/exploits, Post-ML and maybe Deerclops, I can't think of a single time where sentries make a large contribution in boss fights in good setups. And I tried several times to make them work & be strong like for example Ballista Cane + Firecracker on...
Bubble Gun should be ranked much higher than just B+, not only is it one of the highest DPS weapons pre-cultist (and especially before that), but its sheer damage output makes it viable for pillars & Moon Lord. It also has the feat of being able to speedkill Master EoL in under 20s without when...
If we count Modded Terraria, I myself is perhaps the most infamous person in Calamity Discord-related communities because of all the Summoner-related arguments I've caused. Just mere days ago I was in a different unrelated Discord server and some guy started harassing me out of nowhere with a...
They don't need to be nerfed. As you said you trade DPS for homing, not only that they are borderline detrimental against Plantera and have no real uses against Golem since he's so easy to target.
Spirit Flame is arguably the best mage weapons for Duke, additionally a setup of Forbidden Armor, Spirit Flame & Sanguine Staff is perhaps the best Pre-mech duke setup after Daedalus Stormbow. Takes grinding the desert biome though.
I assume this was written years ago for an older version of the game but I'm pretty sure this isn't true anymore. I'll copypaste myself from Discord since I'm lazy:
To be fair you opened this thread talking about "classes" (which are glorified self-handicapped challenges) and worded it like not always having a magic or summon weapon immediately accessible upon spawning is a problem that needs to be fixed. I wouldn't mind having Finch Staff be craftable, but...
Kill the Empress of Light on Master Mode in under 20 seconds without projectile stacking and other 1-shot exploits, just raw DPS. With Pre-Cultist gear.
In my Master mode Hardcore playthrough, when I reached Post-Plantera I went straight to doing nighttime EoL after grinding in the Hardmode Dungeon, because for me I was more confident in beating her with mediocre weaponry than taking the risk of dealing with the randomness of eclipse and holiday...
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