For some reason when I buy an item it sells for the original price instead of a fifth of the original price. For example, I buy a minishark (in vanilla) it sells for 7 gold but here it sells for 35 gold??
I keep getting these errors that i cannot fix,
31
public override float SpawnChance(NPCSpawnInfo spawnInfo)
{
SpawnCondition.OverworldNightMonster.Chance && Main.hardMode ? 0.35f : 0f;
}
public override void HitEffect(int hitDirection, double damage)
{
for (int i = 0; i < 10; i++)
{...
How do I make an NPC spawn in hardmode? I've looked it up and I'm still confused.
CODE:
public override float SpawnChance(NPCSpawnInfo spawnInfo)
{
SpawnCondition.OverworldNightMonster.Chance * 0.35f;
}
I want to make an item shoot projectiles like the flying dragon but I can't find any code to help me. All I have is a projectile that does no damage and faces the same direction.
"Mod icon found but not accepted. Mod icons are a privilege to those who alleviate mod browser bandwidth via linking Github repositories."
What?
how to I fix that?
I want to make an accessory that gives a buff every time after 30 seconds.
Eg: Band Of Power
increases all damage by 100% every 30 seconds for 3 seconds
but I don't know how
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