This idea just hit me like a thunderbolt. We have that function where you can share an items sprite with attached hover-over tooltip in chat. We should expand this to allow it in the names of chests and to be put on signs. This way instead of coming up with some name off the top of your head...
Very minor suggestion, but there's a notable difference in the light between the common wood campfire and every other campfire. The normal campfire has a somewhat dim, very dark red light which is harder to see by than even the corrupt campfire. Notably that one and a few others have a gradient...
This is a pretty mundane one. The game seems to have problems associating players with rope and minecart tracks at speed. For ropes if you hit up to mount while moving past at a certain speed or angle, many times the game won't register it. Likewise if your sprite isn't perfectly centered on the...
I don't see why you would start anyone on Expert. The intended audience is in the name. You're not an expert. Also Calamity, and all those 'more bigger damage' content type mods aren't suited for new players (they don't really match the game itself but people get bored and want something new)...
I've got a bunch of these lately. Just came back. I've finally become competent with hoik after working on it for a month. I finally have all but one of the kites in the game, some of those took some creativity. Reached wave 15 on pumpkin moon solo. I've almost caught all the critters in the...
All the static magic weapons. Doesn't matter the playthrough. Crimson Rod, Nimbus Rod, Clinger Staff, Rainbow Gun. They can sit and screen out annoying chaff while you do something else, and they're a direct add to any damage you do with your main weapon to bosses. Running back and forth from...
There's a number of ways to make it so dying and respawning doesn't reactivate a one-time trigger. Having it reset on game load is trickier. As of right now, you can use liquids and grates, as the game drops liquids out of grates on load (this is going to be fixed in 1.4.5). Make a liquid sensor...
Yeah? I had to figure out how many chests would hold all the items I was gonna get, make a space for those, the same with all the crafting stations etc. I wanted it to be easily walkable. I needed a place to try out vanity, and an herb farm so I wouldn't run out of potions. Then I needed houses...
The biome filters in the bestiary have to be manually disabled individually as far as I know. This takes a minute of hunting and pecking to get the bestiary back to unfiltered so you can switch to new filters. I wanted to request a quick-clear button somewhere in the filter pane to make this a...
Drunk + Celebration should have an alternate group of NPCs at the start named after other members of the team, starting with Leinfors. But each of the original Celebration NPCs that spawn should start with their Celebration names, and the bunny will also come. Also, given this month was the ten...
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