sleurk
Terrarian
Hi all,
This mod is no longer being worked on at all. Permanently this time. This mod might work right now (I'm honestly not sure) but it probably won't in the future.
If someone wants to pick up this mod and continue it themselves, they are welcome to message me on discord (sleurk#0321)
.
This mod is now being inherited and merged into The 8 Sins by DaysGone.
This mod adds a new weapon class to the game.
A Necromancer uses various necrotic weapons, harnessing the power of their own life force in exchange for powerful attacks.
Necrotic melee weapons will restore life upon hitting an enemy, but tend to have lower range than normal melee weapons.
Necrotic ranged weapons use some health to shoot, but return the health exactly if your shots find your marks.
Necrotic magic weapons use health and unleash high-damage spells.
Necrotic summon weapons use some of your maximum life to summon minions indefinitely.
Necrotic throwing weapons have limited ammo that can be refreshed by spending large amounts of life.
Additionally, this mod can integrate with the Thorium mod, allowing two more sub-types of damage.
Necrotic radiant weapons cost life and will heal all nearby allies upon hitting an enemy.
Necrotic symphonic weapons cost life and give allies stacking buffs.
As of now, this mod adds 35 weapons, 10 sets of armor, and various tools and materials.
This mod is now available for download on the mod browser.
Documentation on the mod is available on the github wiki:
sleurk/Necromancy
If you need to communicate something to me, including bugs and balance suggestions, join the discord:
discord.gg/eBKT8NC
I'm currently the only person working on this mod.
The mod is open source, so you canmake fun of my probably terrible code see how it's made and get a better grasp on modding.
If you comment on this post and I don't get back to you within a reasonable amount of time, contact me on the discord. I'll probably forget this post exists.
If someone wants to pick up this mod and continue it themselves, they are welcome to message me on discord (sleurk#0321)
This mod is now being inherited and merged into The 8 Sins by DaysGone.
This mod adds a new weapon class to the game.
A Necromancer uses various necrotic weapons, harnessing the power of their own life force in exchange for powerful attacks.
Necrotic melee weapons will restore life upon hitting an enemy, but tend to have lower range than normal melee weapons.
Necrotic ranged weapons use some health to shoot, but return the health exactly if your shots find your marks.
Necrotic magic weapons use health and unleash high-damage spells.
Necrotic summon weapons use some of your maximum life to summon minions indefinitely.
Necrotic throwing weapons have limited ammo that can be refreshed by spending large amounts of life.
Additionally, this mod can integrate with the Thorium mod, allowing two more sub-types of damage.
Necrotic radiant weapons cost life and will heal all nearby allies upon hitting an enemy.
Necrotic symphonic weapons cost life and give allies stacking buffs.
As of now, this mod adds 35 weapons, 10 sets of armor, and various tools and materials.
This mod is now available for download on the mod browser.
Documentation on the mod is available on the github wiki:
sleurk/Necromancy
If you need to communicate something to me, including bugs and balance suggestions, join the discord:
discord.gg/eBKT8NC
I'm currently the only person working on this mod.
The mod is open source, so you can
If you comment on this post and I don't get back to you within a reasonable amount of time, contact me on the discord. I'll probably forget this post exists.
Last edited: