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  1. Quinnado24

    tModLoader Tutorial: [2] Recipes

    How would I make it so it uses any iron bar I think it would be recipe.anyIronBar = true... I was right did not work any ideas?
  2. Quinnado24

    tModLoader Tutorial: [2] Recipes

    Whats would you put if you want to have a item made at a iron/lead anvil I tried IronAnvil and LeadAnvil
  3. Quinnado24

    tModLoader Tutorial: [1] Getting started with tModLoader

    using Terraria.ID; using Terraria.ModLoader; namespace Acceptance.Items { public class Sumarbrander : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("Sumarbrander"); Tooltip.SetDefault("A little talktive..."); }...
  4. Quinnado24

    tModLoader How to make a custom item a material?

    does recipe.AddIngredient(null, "item name here", 1); still work to make a item a material?
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