i'd be interested in seeing a third evil biome--
the calamity.
it's a dead green colored biome, but unlike the other two, it's completely sealed off. there's a crater near the center where you can see the thinnest part separating you from the unknown. it's probably a good place to use a bomb...
what if you could make multiple towns with an indicator decoration like a compass you put on a wall? And different vendors of the same type would sell different but similar stuff?
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