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  1. mathcrab

    A strange jungle sanctuary

    Found a new style. I've been building things similar to this with titanstone + iridescent brick, but throwing in rich mahogany and especially spooky wood has made things more interesting. And purple. Not entirely sure what direction to build in at this point, but I thought it might be worth...
  2. mathcrab

    some sort of a 1.3.1 dungeon

    building a very wet jungle-themed dungeon, using primarily iridescent bricks and titanstone. in all likelihood, this isn't going to go very far. this design style is extremely form over function, and I'm not that good at building puzzles or combat challenges anyway. still, it's nice to dream!
  3. mathcrab

    WIP: Attempt at an alien biome

    The build is in a mushroom biome, but Terraria's camera system didn't want to cooperate with the background, so there's a full-view ugly version and a couple of detailed in-game ones. Built out of a painted glowing mushroom biome, painted. Has some Hallow inspiration, what with the...
  4. mathcrab

    Hive/jungle themed mansion

    Simple honey-based house, with a generous dash of jungle grass to complement the orange. I wanted to make it look hexagon-ey, but not in a generic sort of way, so there's one enormous inner cell and a bunch of strangely shaped other rooms. The only place it gets tiled and regular is the top...
  5. mathcrab

    Moon lord as a mage

    Now that spectre hood is basically deleted, what's the most consistent way to beat the moon lord as a mage? Ranged players do well because they can run away and shoot chlorophyte at him from offscreen, but since mages can't do the same, I don't know if they have the armor to survive. Also...
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