If you're an avid builder like me, I suggest processing slush (and fossils) since they are not used for crafting, and save the silt for making stucco if you want to experiment with that for building.
Agreed. This is the only part that bothers me, although luckily I have yet to have a jungle get infected right in the middle. Otherwise, the infection aspect of the gameplay post-hardmode doesn't bother me. I prefer to get to the point where I can afford the clentaminator and its ammo. At that...
I have the same problem. I get some serious OCD when building in Terraria. I deleted everything and started fresh for 1.3, and I have to say that for me personally, the early game construction-wise is mostly utilitarian; create a bland centralized base for NPC's, dig a hellevator, and establish...
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