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  1. Simzarian

    tModLoader Cheat Sheet

    took a quick look through the forum to see if this was suggested and did not find anything so if its been asked already then I apologize. I love the paint tool its quite useful however I was wondering if there is any chance of being able to save/load our own private creations to a private folder...
  2. Simzarian

    tModLoader TerraTemp (Temperature/Climate Mod)

    so I just had an idea of a possible way to add temperature values to modded armours that could work even for mods that dont end up supported, I got it while playing around with some of the modded reforge systems. Perhaps you could create some sort of crafting item that allows you to transfer...
  3. Simzarian

    tModLoader TerraTemp (Temperature/Climate Mod)

    perhaps you could attach heat/cold resistance to materials used? could help somewhat for new armors using existing materials however for items made from new materials that would end up useless or at least with reduced effectiveness. it there any way to tell the mod to detect what area a...
  4. Simzarian

    tModLoader TerraTemp (Temperature/Climate Mod)

    just a few suggestions I had thought of while playing this mod as I have died several times while in my house which seems to be hard to keep at a comfortable temp in game. 1 - while normal torches increase temp maybe ice torches should work in reverse ? sort of a cold fire torch ? 2 - some sort...
  5. Simzarian

    tModLoader Stamina

    that was going to be my next thing to do just ended up doing yours first cas your tab was already open :) *Update* after talking to "Another RPG Mod" they added an option to reinable the old UI which brings back your stamina bar :)
  6. Simzarian

    tModLoader Stamina

    Been useing this mode till recently was quite interesting however recently added "Another RPG Mod" seems to have removed stamina bar (also removed TerraTemp's Thermometer but that one might at least have an easyish fix) I suspect this is to do with "Another RPG Mod" removing the games normal...
  7. Simzarian

    tModLoader Destructible Tiles - Brutalize your worlds

    been trying the latest release summons have so far stopped digging massive trenches by standing in place, I am excited I can continue using this mod thank you :)
  8. Simzarian

    tModLoader TerraTemp (Temperature/Climate Mod)

    interesting issue found recently I recently installed "Another RPG Mod" (have a bunch more but it was working just fine till this one) the UI disappears for the thermometer. "Another RPG Mod" apparently removes the base games health UI and replaces it with its own. I am not quite sure why it...
  9. Simzarian

    tModLoader Destructible Tiles - Brutalize your worlds

    I am able to add individual summon weapons however even after setting their damage to zero they still slowly eat through the ground or anything else they stand on this makes melee like baby slime etc to be fairly unusable without demolishing your world very quickly. my suggestion to fix this...
  10. Simzarian

    tModLoader Destructible Tiles - Brutalize your worlds

    Not sure if anyone else had this issue but my summons where chewing through everything even the non ranged ones (I suspect they count as ranged even if they are using physical attacks) because I play a mage summoner I had to remove however I did like the general idea of the mod I might suggest a...
  11. Simzarian

    tModLoader Subworld Library

    Thank you IDGCaptainRussia this is actually an excellent explanation of what is here for the regular player (where I think some of the problem was coming from) knowing this is done in C# and is a tool for modders is very helpful as I said before it looks very plug in play when you first access...
  12. Simzarian

    tModLoader Subworld Library

    Ok I am going to try my best to explain this since several people here have asked and we just get the same answers "go to the wiki" or "join our discord" some people honestly hate discord they dont like the setup since it feels more like a chat room then a Manuel etc (getting into all the...
  13. Simzarian

    Standalone N Terraria Mod: RPG, Races, Classes, Quests, and other things.

    @ JediJiggler oooh I was more thinking/rambling out loud as I like the idea of using the banners however I was worried that placing a banner to summon a monster might outright negate the monsters overall effectiveness as a banner drastically nerfs your opponents to almost laughable degrees from...
  14. Simzarian

    Standalone N Terraria Mod: RPG, Races, Classes, Quests, and other things.

    Hmmm it might work but ether you would end up with really weak monsters because of the bonuses banners grant against anything or you would have to remove the banner bonus in crafted areas however It is a rather good idea still and would grant us access to possibly the widest amount of monsters...
  15. Simzarian

    Standalone N Terraria Mod: RPG, Races, Classes, Quests, and other things.

    well the areas I made yesterday are gone so looks like it dose not save yet no. No big deal really was still fun to play around with and see what I could do I will have to keep the limit somewhat in mind though so I don't go overboard lol if we end up with the ability to place monsters or...
  16. Simzarian

    Standalone N Terraria Mod: RPG, Races, Classes, Quests, and other things.

    must have missed when it happened but it seems we can actually use zones now which is awesome however I am curious is there any limit to the number of zones we can place that we should be careful of ?
  17. Simzarian

    Standalone N Terraria Mod: RPG, Races, Classes, Quests, and other things.

    :/ whats with all the negativity and rush directed towards Nakano15 and this project in general ? coding is not easy and TBH you can only look at lines of code so long before you go a little loopy and wanna slam your head against the wall to stop seeing the matrix (ok maybe I coded for several...
  18. Simzarian

    Standalone N Terraria Mod: RPG, Races, Classes, Quests, and other things.

    not sure if item ideas are welcome or not but well here it goes I guess. so I am building a deep underground area and I was noticing a lot of things wont really grow deep underground aside from maybe potted items. while doing this I thought that it would be neat if there was some sort of grow...
  19. Simzarian

    Standalone N Terraria Mod: RPG, Races, Classes, Quests, and other things.

    for the throw glitch I have noticed if you use the number keys to reelect an object that also takes you back out it is a strange thing to have happen though
  20. Simzarian

    Standalone N Terraria Mod: RPG, Races, Classes, Quests, and other things.

    Heads up with the bat wings they seem to not stack so well or at all necessarily and if you throw them it locks up your item bar so you can not select any new items and the item itself can not be picked up again... also sometimes they fall through the screen even if solid blocks in the way (I...
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