Demon Master
Eye of Cthulhu
I decided to start a thread specifically about npcs in 1.3.
So it looks like we are getting at least 2 new npcs:
1. A friendly tax collector who we don't know much about.
2. A skeleton merchant as seen in the trailer, who may or may not sell throwables.
As well as new npcs, old ones will also be improved on. They can defend themselves, sit on chairs and socialise. It appears that all npcs will have a unique ability such as the dyrad with her leaf shield, and the nurse healing herself. From previous spoilers, it looks like the merchant and travelling merchant will sell new items. Some npcs are also getting graphical changes, which can be seen on the upcoming features page of the wiki.
What are your thoughts on the new npcs and them being able to defend themselves? What new ones are you hoping for? I would really like a martian NPC. I'm so glad that they no longer stand in front of chests. That was annoying. Let's talk about them here.
So it looks like we are getting at least 2 new npcs:
1. A friendly tax collector who we don't know much about.
2. A skeleton merchant as seen in the trailer, who may or may not sell throwables.
As well as new npcs, old ones will also be improved on. They can defend themselves, sit on chairs and socialise. It appears that all npcs will have a unique ability such as the dyrad with her leaf shield, and the nurse healing herself. From previous spoilers, it looks like the merchant and travelling merchant will sell new items. Some npcs are also getting graphical changes, which can be seen on the upcoming features page of the wiki.
What are your thoughts on the new npcs and them being able to defend themselves? What new ones are you hoping for? I would really like a martian NPC. I'm so glad that they no longer stand in front of chests. That was annoying. Let's talk about them here.