Game Mechanics A change of metal detector object value. (and let some other treasure to be shown)

felis

Terrarian
Current object value can be seen here.
However, personally, I think some treasure is overvalued, like the life crystal. Player would normally have already reached 400 HP at hardmode.
Also, it does not detect the placed bar.
In short: place chests to just below Life Fruit, as the chest is still important in hardmode, and place life crystal below cobalt ore, as it's less useful in hardmode.
Then add the bars, with a slightly higher value than respectively ores. Finally add gems, just above platinium.
Personal suggestion:
Copper_Coin.png
Copper Coin 50
Pot.png
Pot 100
Silver_Coin.png
Silver Coin 150

Copper_Ore.png
Copper Ore 200
Copper_Bar.png
Copper Bar 205
Tin_Ore.png
Tin Ore 210
Tin_Bar.png
Tin Bar 215
Iron_Ore.png
Iron Ore 220
Iron_Bar.png
Iron Bar 225
Lead_Ore.png
Lead Ore 230
Lead_Bar.png
Lead Bar 235
Silver_Ore.png
Silver Ore 240
Silver_Bar.png
Silver Bar 245
Tungsten_Ore.png
Tungsten Ore 250
Tungsten_Bar.png
Tungsten Bar 255
Gold_Ore.png
Gold Ore 300
Gold_Bar.png
Gold Bar 305
Platinum_Ore.png
Platinum Ore 310
Platinum_Bar.png
Platinum Bar 315
Gold_Coin.png
Gold Coin 320
Amethyst.png
Amethyst 330
Topaz.png
Topaz 335
Sapphire.png
Sapphire 340
Emerald.png
Emerald 345
Amber.png
Amber 350
Ruby.png
Ruby 355
Diamond.png
Diamond 360
Meteorite.png
Meteorite 380
Meteorite_Bar.png
Meteorite Bar 385
Sturdy_Fossil.png
Sturdy Fossil 400
Demonite_Ore.png
Demonite Ore 450
Demonite_Bar.png
Demonite Bar 455
Crimtane_Ore.png
Crimtane Ore 460
Crimtane_Bar.png
Crimtane Bar 465
Hellstone.png
Hellstone 480
Hellstone_Bar.png
Hellstone Bar 485
Any Crate 490
Crystal_Heart.png
Crystal Heart 500
Platinum_Coin.png
Platinum Coin 550
Cobalt_Ore.png
Cobalt Ore 600
Cobalt_Bar.png
Cobalt Bar 605
Palladium_Ore.png
Palladium Ore 610
Palladium_Bar.png
Palladium Bar 615
Mythril_Ore.png
Mythril Ore 620
Mythril_Bar.png
Mythril Bar 625
Orichalcum_Ore.png
Orichalcum Ore 630
Orichalcum_Bar.png
Orichalcum Bar 635
Adamantite_Ore.png
Adamantite Ore 640
Adamantite_Bar.png
Adamantite Bar 645
Titanium_Ore.png
Titanium Ore 650
Titanium_Bar.png
Titanium Bar 655
Hallowed_Bar.png
Hallowed Bar 685
Chlorophyte_Ore.png
Chlorophyte Ore 700
Chlorophyte_Bar.png
Chlorophyte Bar 705
Shroomite_Bar.png
Shroomite Bar 710
Spectre_Bar.png
Spectre Bar 715
Chest.png
Chest 800
Life_Fruit.png
Life Fruit 810
Luminite.png
Luminite 900
Luminite Bar 910

Also, I think all of them above should be show by both speclunker potion and stick(as well as Magic Lantern and Suspicious Looking Tentacle)
 
Interestingly, the Metal Detector currently does not detect Luminite Ore or Bars. None of the items you listed detect Hellstone. (I reported a bug about this, but it's apparently intentional.) I think they should, but anyway. If it were to detect Hellstone, you'd probably have to make it detect Obsidian as well, since the two are needed in conjunction.

I'd make another change to the chests - it shouldn't detect player placed-chests OR should detect them as a very low priority. Crates can't occur naturally (they're always player-placed), so maybe that should be lower priority too.
 
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