Terrablade101
Terrarian
Hi all,
Just wanted to say that I absolutely love Terraria. It is one of my favorite games of all time, and 1.4 overall is a very good update. I, however, like many others, am very frustrated with NPC happiness and how it penalizes the player to place NPCs in specific biomes, as it can be tedious, especially after Hardmode begins and the hallow and corruption begin to really spread into your many towns. What I am proposing is a rework to happiness in which NPCs simply cannot be unhappy in a certain biome and charge extra for items. If they are moved to their desired biomes however, then they can reward the player by lowering prices. I feel that unhappy NPCs are very similar to bad torch luck (which got removed) as it forces players to go along with this change. Happiness should be a choice that the player has on whether they want to do or not. If they want to save some money and set up some pylons, then they can go ahead an build out. But players shouldn’t be punished for wanting to play terraria the way we always have been. Whether that means by putting the NPCs in small cages or building gigantic castles in one specific base, the player should have this option. Let me know what you guys think.
Just wanted to say that I absolutely love Terraria. It is one of my favorite games of all time, and 1.4 overall is a very good update. I, however, like many others, am very frustrated with NPC happiness and how it penalizes the player to place NPCs in specific biomes, as it can be tedious, especially after Hardmode begins and the hallow and corruption begin to really spread into your many towns. What I am proposing is a rework to happiness in which NPCs simply cannot be unhappy in a certain biome and charge extra for items. If they are moved to their desired biomes however, then they can reward the player by lowering prices. I feel that unhappy NPCs are very similar to bad torch luck (which got removed) as it forces players to go along with this change. Happiness should be a choice that the player has on whether they want to do or not. If they want to save some money and set up some pylons, then they can go ahead an build out. But players shouldn’t be punished for wanting to play terraria the way we always have been. Whether that means by putting the NPCs in small cages or building gigantic castles in one specific base, the player should have this option. Let me know what you guys think.