Diamond_Doofus
Terrarian
I have a modded bleeding debuff and would just like to add a dust effect to players/npcs with the debuff. How would I go about doing this?
Here's what I have so far:
Here's what I have so far:
C#:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Terraria.ModLoader;
using Terraria.ID;
using Terraria;
namespace betterboomerang.BuffsDebuffs
{
public class BloodiedDebuff : ModBuff
{
public override void SetDefaults()
{
DisplayName.SetDefault("Bloodied");
Description.SetDefault("Slowly losing life");
}
public override void Update(NPC npc, ref int buffIndex)
{
npc.lifeRegen -= 4;
}
public override void Update(Player player, ref int buffIndex)
{
player.lifeRegen -= 4;
}
}
}