Game Mechanics Allow accessories to be used in multiple loadouts

I'm not sure how that supposed to work. Some kind of checkbox next to accesory slot to designate this one to be shered? Or If accesory is placed in slot on first loadout then if this slot is empty on second loadout then accesory is in that slot is seen as ghost item and still active.
 
Yeah this was a problem I anticipated when they first announced loadouts, but I couldn't think of a way to tackle the problem.

Having a way to favorite or lock an accessory slot so it stays as-is when loadouts are changed would be perfect.
 
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