Weapons & Equip Armour Effect Modules

Is this a good idea?

  • Yes.

    Votes: 4 100.0%
  • No, because this is completely horrible and would ruin the game forever.

    Votes: 0 0.0%

  • Total voters
    4

Miner8625

Steampunker
Do you hate having to wear necro or cobalt armor for the after-image? Is adamantine not cool enough for the pulsing effect? Do you hate how mythril looks,but love the glowing?

Then this is for you!

Simply put,would you like social accesories that give those effects and more?

For Example:

Shadow Module
10 Cobalt Bars + Empty Module

Pulsing Module
10 Adamantine Bars + Empty Module

Glowing Module
10 Mythril Bars + Empty Module

Empty Module
Bought from the Steampunker/Mechanic/Whatever

And of course, there will be more Modules of the armors that i surely forgot.

Yes,or no?
 
you forgot the burning module (from molten armor I think)
 
I had a similar idea to this, but with dye. For example, the Mythril effect would be labeled "glittery dye", and it could be combined with colors and whatnot.

But what you have here is pretty good.
 
I know but just reminding you so you can pit it into the op
 
I support this idea wholeheartedly. I'd LOVE seeing this put in to the game for the simple fact that I've always loved the Shadowy effect that comes with Shadow armor.
 
This is quite possibly the least :red: idea I've seen yet.

Meaning it's great.

Support
 
cool, but unfortunately mythril doesn't glow anymore... :(
 
There's no reason for this not to be added, support.
Doughnuttttttt apporves.png
 
Awesome idea!
There could even be rune and frost modules!
My only question being, how do they work? Do you put them in your vanity equipment slot?
 
I've seen this suggested a few times before, and I have no reason to say no. Why not?
 
This is a nice concept and is pretty original. I would love this to appear in the game.
 
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