tModLoader Barriers

Discussion in 'Works-in-Progress' started by hamstar, Dec 18, 2018.

  1. hamstar

    hamstar Steampunker

    Barriers
    v1.1.0

    Mirror (coming soon)


    Requires Mod Helpers



    Implements protective barriers, craftable by way of a Protective Paling item (accessory). Barriers will stop incoming projectiles and enemy NPCs, as long as they have a charge (scales with size). Charge is reduced by damage. Craftable from Magi-Tech Scrap, which is dropped by mech bosses. Barriers may have their size/hp, regeneration rate, defense, or hardness (shrink resist) adjusted freely.

    Upgrades, placeable palings (as tiles), and an API will be added eventually.



    Source available here. API now available (WIP).

    Available config fields are defined here. Config file: Documents/My Games/Terraria/ModLoader/Configs/Barriers Config.json


    [​IMG]

     
    Last edited: Dec 31, 2018
  2. hamstar

    hamstar Steampunker

     

    Attached Files:

    Last edited: Dec 31, 2018
    Sir AFK likes this.
  3. direwolf420

    direwolf420 Terrarian

    Hell yes, finally a proper force field mod!
     
    Sir AFK likes this.
  4. Virukino

    Virukino Terrarian

    I love the variable stats, will there be a way to upgrade them?
     
  5. hamstar

    hamstar Steampunker

    Yes. Ideas welcome. I just plan to use increasing stages of materials (Nanites, Martian Conduit, Luminite) to make upgrade stages.
     
  6. benkai3

    benkai3 Terrarian

    the visuals could be an alteration of the lightning field from DD2 sentry weapon. I propose to have a time field, a force field, a rebound field. Good of they are placeable as well
     
    hamstar likes this.