Tyro
Steampunker
A build thread showcasing different cool things you can incorporate into your home base, assuming you're like me and perfect one world (or several if you decide your design is a failure and try again) while mining the crap out of disposable others. I'll keep links to specific posts here via edits for easy access as the thread grows, both my own and other people's submissions.
A few basics:
* Fences prevent monster spawns in front of them. You'll get more flying enemies, but in expert and master modes (where towns don't automatically prevent monsters from spawning) it's a good idea to fence off the open spaces in your towns and the immediate area.
* Worm traps (1 block wide holes) are your friend. Enchanted nightcrawlers are by far the best easily obtainable bait.
* If you aren't playing in expert or master mode, put water candles in your towns to increase critter spawn rates & dig pits to trap them. Easy money early on.
* Sunflowers prevent graveyards. Especially useful at world spawn (invasions) and for arenas.
A few basics:
* Fences prevent monster spawns in front of them. You'll get more flying enemies, but in expert and master modes (where towns don't automatically prevent monsters from spawning) it's a good idea to fence off the open spaces in your towns and the immediate area.
* Worm traps (1 block wide holes) are your friend. Enchanted nightcrawlers are by far the best easily obtainable bait.
* If you aren't playing in expert or master mode, put water candles in your towns to increase critter spawn rates & dig pits to trap them. Easy money early on.
* Sunflowers prevent graveyards. Especially useful at world spawn (invasions) and for arenas.
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