ZJ
Skeletron
ok so basically I am trying to make a summon weapon. I know the name "crusty killer" isn't that cool but it's just supposed to be funny. Anyway, like many of the people on the AMA thread, I am new to C# and modding and I tried making this weapon and I am receiving many errors as you might expect.
Here is my code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
//using static Terraria.ModLoader.ModContent;
namespace Zjmod1.Items
{
public class Crustykiller : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Crusty Killer");
Tooltip.SetDefault("You made this staff out of gold bars and other seemingly UN-crusty items, but after forging the staff it became as crusty as whole wheat bread.");
}
public override void SetDefaults()
{
item.summon = true;
item.mana = 10;
item.damage = 30;
item.width = 48;
item.height = 48;
item.maxStack = 1;
item.value = 50000;
item.rare = 5;
item.useAnimation = 30;
item.useTime = 30;
item.useStyle = 1;
item.noMelee = true;
item.knockBack = 4;
item.useTurn = true;
item.UseSound = SoundID.Item44;
item.shoot = mod.ProjectileType("crustyminion");
item.shootSpeed = 10f;
item.buffType("Spiritual Guidance");
item.buffTime = 3600;
}
public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.GoldBar, 38);
recipe.AddIngredient(ItemID.Silk, 20);
recipe.AddIngredient(ItemID.FallenStar, 10);
recipe.AddIngredient(ItemID.Sapphire, 5);
recipe.AddIngredient(ItemID.Ruby, 1);
recipe.AddIngredient(ItemID.Emerald, 3);
recipe.AddTile(TileID.WorkBenches);
recipe.SetResult(this);
recipe.AddRecipe();
}
public override void UseStyle(Player MyPlayer)
{
if (player.whoAmI == Main.MyPlayer && player.itemTime == 0)
{
player.AddBuff(item.buffType, 3600, true);
}
}
public override bool AltFunctionUse(Player MyPlayer) => true;
public override bool shoot.ModContent.ProjectileType<MinionP>();
}
public override bool UseItem<Crustykiller>();
}
[NewStruct1] = 2;
{
object p = player.MinionNPCTargetAim();
}
internal struct NewStruct
{
public object Item1;
public object Item2;
public NewStruct(object item1, object item2)
{
Item1 = item1;
Item2 = item2;
}
public override bool Equals(object obj)
{
return obj is NewStruct other &&
EqualityComparer<object>.Default.Equals(Item1, other.Item1) &&
EqualityComparer<object>.Default.Equals(Item2, other.Item2);
}
public override int GetHashCode()
{
int hashCode = -1030903623;
hashCode = hashCode * -1521134295 + EqualityComparer<object>.Default.GetHashCode(Item1);
hashCode = hashCode * -1521134295 + EqualityComparer<object>.Default.GetHashCode(Item2);
return hashCode;
}
public void Deconstruct(out object item1, out object item2)
{
item1 = Item1;
item2 = Item2;
}
public static implicit operator (object, object)(NewStruct value)
{
return (value.Item1, value.Item2);
}
public static implicit operator NewStruct((object, object) value)
{
return new NewStruct(value.Item1, value.Item2);
}
}
internal struct NewStruct1
{
public player.altFunctionUse Item1;
public object Item2;
public NewStruct1(player.altFunctionUse item1, object item2)
{
Item1 = item1;
Item2 = item2;
}
public override bool Equals(object obj)
{
return obj is NewStruct1 other &&
EqualityComparer<player.altFunctionUse>.Default.Equals(Item1, other.Item1) &&
EqualityComparer<object>.Default.Equals(Item2, other.Item2);
}
public override int GetHashCode()
{
int hashCode = -1030903623;
hashCode = hashCode * -1521134295 + EqualityComparer<player.altFunctionUse>.Default.GetHashCode(Item1);
hashCode = hashCode * -1521134295 + EqualityComparer<object>.Default.GetHashCode(Item2);
return hashCode;
}
public void Deconstruct(out player.altFunctionUse item1, out object item2)
{
item1 = Item1;
item2 = Item2;
}
public static implicit operator (player.altFunctionUse, object)(NewStruct1 value)
{
return (value.Item1, value.Item2);
}
public static implicit operator NewStruct1((player.altFunctionUse, object) value)
{
return new NewStruct1(value.Item1, value.Item2);
}
}
}
return base.UseItem(player, player);
}
}
}
The current problems are:
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,23) : error CS0115: 'Crustykiller.shoot(Player, ref Vector2, ref float, ref float, ref int, ref int, ref float)': no suitable method found to override
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(44,8) : error CS1955: Non-invocable member 'Item.buffType' cannot be used like a method.
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(64,7) : error CS0103: The name 'player' does not exist in the current context
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(64,29) : error CS0117: 'Main' does not contain a definition for 'MyPlayer'
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(64,41) : error CS0103: The name 'player' does not exist in the current context
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(66,4) : error CS0103: The name 'player' does not exist in the current context
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(86,15) : error CS1501: No overload for method 'UseItem' takes 2 arguments
Error: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,23) : error CS0115: 'Crustykiller.shoot(Player, ref Vector2, ref float, ref float, ref int, ref int, ref float)': no suitable method found to override
Terraria.ModLoader.Exceptions.BuildException: Compiling Zjmod1.XNA.dll failed with 13 errors and 0 warnings
Error: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,23) : error CS0115: 'Crustykiller.shoot(Player, ref Vector2, ref float, ref float, ref int, ref int, ref float)': no suitable method found to override
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(76,2) : error CS1519: Invalid token '{' in class, struct, or interface member declaration
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(77,32) : error CS1519: Invalid token '!=' in class, struct, or interface member declaration
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(77,32) : error CS1519: Invalid token '!=' in class, struct, or interface member declaration
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(89,0) : error CS1022: Type or namespace definition, or end-of-file expected
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(80,23) : error CS0116: A namespace cannot directly contain members such as fields or methods
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(80,23) : error CS0115: '<invalid-global-code>.UseItem(Player)': no suitable method found to override
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,23) : error CS0246: The type or namespace name 'shoot' could not be found (are you missing a using directive or an assembly reference?)
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,40) : error CS0106: The modifier 'public' is not valid for this item
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,40) : error CS0106: The modifier 'override' is not valid for this item
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,23) : error CS0538: 'shoot.ModContent' in explicit interface declaration is not an interface
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,40) : error CS0501: 'Crustykiller.ProjectileType<MinionP>()' must declare a body because it is not marked abstract, extern, or partial
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(86,15) : error CS0117: 'object' does not contain a definition for 'UseItem'
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(44,8) : error CS1955: Non-invocable member 'Item.buffType' cannot be used like a method.
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(64,7) : error CS0103: The name 'player' does not exist in the current context
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(64,29) : error CS0117: 'Main' does not contain a definition for 'MyPlayer'
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(64,41) : error CS0103: The name 'player' does not exist in the current context
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(66,4) : error CS0103: The name 'player' does not exist in the current context
Error: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(76,2) : error CS1519: Invalid token '{' in class, struct, or interface member declaration
Terraria.ModLoader.Exceptions.BuildException: Compiling Zjmod1.XNA.dll failed with 23 errors and 0 warnings
Error: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(76,2) : error CS1519: Invalid token '{' in class, struct, or interface member declaration
at Terraria.ModLoader.Core.ModCompile.CompileMod(BuildingMod mod, String outputPath, IDictionary`2 refs, Boolean xna)
at Terraria.ModLoader.Core.ModCompile.BuildModForPlatform(BuildingMod mod, Boolean xna)
at Terraria.ModLoader.Core.ModCompile.Build(BuildingMod mod)
at Terraria.ModLoader.UI.UIBuildMod.<>c__DisplayClass5_0.<Build>b__0(ModCompile mc)
at Terraria.ModLoader.UI.UIBuildMod.BuildMod(Action`1 buildAction, Boolean reload)
So uh... yeah. lots and lots of crap. I think there are probably more errors but I can't tell if they are just repeating or not.
If anyone can help me with any of these problems, (even just ONE will help!) I would greatly appreciate it. I doubt anyone would waste precious time on me considering how screwed up my code is, but I am thankful to anyone who does.
please tell me if anyone needs the minion projectile code.
Here is my code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
//using static Terraria.ModLoader.ModContent;
namespace Zjmod1.Items
{
public class Crustykiller : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Crusty Killer");
Tooltip.SetDefault("You made this staff out of gold bars and other seemingly UN-crusty items, but after forging the staff it became as crusty as whole wheat bread.");
}
public override void SetDefaults()
{
item.summon = true;
item.mana = 10;
item.damage = 30;
item.width = 48;
item.height = 48;
item.maxStack = 1;
item.value = 50000;
item.rare = 5;
item.useAnimation = 30;
item.useTime = 30;
item.useStyle = 1;
item.noMelee = true;
item.knockBack = 4;
item.useTurn = true;
item.UseSound = SoundID.Item44;
item.shoot = mod.ProjectileType("crustyminion");
item.shootSpeed = 10f;
item.buffType("Spiritual Guidance");
item.buffTime = 3600;
}
public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.GoldBar, 38);
recipe.AddIngredient(ItemID.Silk, 20);
recipe.AddIngredient(ItemID.FallenStar, 10);
recipe.AddIngredient(ItemID.Sapphire, 5);
recipe.AddIngredient(ItemID.Ruby, 1);
recipe.AddIngredient(ItemID.Emerald, 3);
recipe.AddTile(TileID.WorkBenches);
recipe.SetResult(this);
recipe.AddRecipe();
}
public override void UseStyle(Player MyPlayer)
{
if (player.whoAmI == Main.MyPlayer && player.itemTime == 0)
{
player.AddBuff(item.buffType, 3600, true);
}
}
public override bool AltFunctionUse(Player MyPlayer) => true;
public override bool shoot.ModContent.ProjectileType<MinionP>();
}
public override bool UseItem<Crustykiller>();
}
[NewStruct1] = 2;
{
object p = player.MinionNPCTargetAim();
}
internal struct NewStruct
{
public object Item1;
public object Item2;
public NewStruct(object item1, object item2)
{
Item1 = item1;
Item2 = item2;
}
public override bool Equals(object obj)
{
return obj is NewStruct other &&
EqualityComparer<object>.Default.Equals(Item1, other.Item1) &&
EqualityComparer<object>.Default.Equals(Item2, other.Item2);
}
public override int GetHashCode()
{
int hashCode = -1030903623;
hashCode = hashCode * -1521134295 + EqualityComparer<object>.Default.GetHashCode(Item1);
hashCode = hashCode * -1521134295 + EqualityComparer<object>.Default.GetHashCode(Item2);
return hashCode;
}
public void Deconstruct(out object item1, out object item2)
{
item1 = Item1;
item2 = Item2;
}
public static implicit operator (object, object)(NewStruct value)
{
return (value.Item1, value.Item2);
}
public static implicit operator NewStruct((object, object) value)
{
return new NewStruct(value.Item1, value.Item2);
}
}
internal struct NewStruct1
{
public player.altFunctionUse Item1;
public object Item2;
public NewStruct1(player.altFunctionUse item1, object item2)
{
Item1 = item1;
Item2 = item2;
}
public override bool Equals(object obj)
{
return obj is NewStruct1 other &&
EqualityComparer<player.altFunctionUse>.Default.Equals(Item1, other.Item1) &&
EqualityComparer<object>.Default.Equals(Item2, other.Item2);
}
public override int GetHashCode()
{
int hashCode = -1030903623;
hashCode = hashCode * -1521134295 + EqualityComparer<player.altFunctionUse>.Default.GetHashCode(Item1);
hashCode = hashCode * -1521134295 + EqualityComparer<object>.Default.GetHashCode(Item2);
return hashCode;
}
public void Deconstruct(out player.altFunctionUse item1, out object item2)
{
item1 = Item1;
item2 = Item2;
}
public static implicit operator (player.altFunctionUse, object)(NewStruct1 value)
{
return (value.Item1, value.Item2);
}
public static implicit operator NewStruct1((player.altFunctionUse, object) value)
{
return new NewStruct1(value.Item1, value.Item2);
}
}
}
return base.UseItem(player, player);
}
}
}
The current problems are:
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,23) : error CS0115: 'Crustykiller.shoot(Player, ref Vector2, ref float, ref float, ref int, ref int, ref float)': no suitable method found to override
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(44,8) : error CS1955: Non-invocable member 'Item.buffType' cannot be used like a method.
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(64,7) : error CS0103: The name 'player' does not exist in the current context
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(64,29) : error CS0117: 'Main' does not contain a definition for 'MyPlayer'
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(64,41) : error CS0103: The name 'player' does not exist in the current context
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(66,4) : error CS0103: The name 'player' does not exist in the current context
[08:51:53] [21/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(86,15) : error CS1501: No overload for method 'UseItem' takes 2 arguments
Error: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,23) : error CS0115: 'Crustykiller.shoot(Player, ref Vector2, ref float, ref float, ref int, ref int, ref float)': no suitable method found to override
Terraria.ModLoader.Exceptions.BuildException: Compiling Zjmod1.XNA.dll failed with 13 errors and 0 warnings
Error: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,23) : error CS0115: 'Crustykiller.shoot(Player, ref Vector2, ref float, ref float, ref int, ref int, ref float)': no suitable method found to override
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(76,2) : error CS1519: Invalid token '{' in class, struct, or interface member declaration
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(77,32) : error CS1519: Invalid token '!=' in class, struct, or interface member declaration
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(77,32) : error CS1519: Invalid token '!=' in class, struct, or interface member declaration
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(89,0) : error CS1022: Type or namespace definition, or end-of-file expected
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(80,23) : error CS0116: A namespace cannot directly contain members such as fields or methods
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(80,23) : error CS0115: '<invalid-global-code>.UseItem(Player)': no suitable method found to override
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,23) : error CS0246: The type or namespace name 'shoot' could not be found (are you missing a using directive or an assembly reference?)
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,40) : error CS0106: The modifier 'public' is not valid for this item
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,40) : error CS0106: The modifier 'override' is not valid for this item
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,23) : error CS0538: 'shoot.ModContent' in explicit interface declaration is not an interface
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(75,40) : error CS0501: 'Crustykiller.ProjectileType<MinionP>()' must declare a body because it is not marked abstract, extern, or partial
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(86,15) : error CS0117: 'object' does not contain a definition for 'UseItem'
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(44,8) : error CS1955: Non-invocable member 'Item.buffType' cannot be used like a method.
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(64,7) : error CS0103: The name 'player' does not exist in the current context
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(64,29) : error CS0117: 'Main' does not contain a definition for 'MyPlayer'
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(64,41) : error CS0103: The name 'player' does not exist in the current context
[08:58:49] [56/ERROR] [tML]: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(66,4) : error CS0103: The name 'player' does not exist in the current context
Error: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(76,2) : error CS1519: Invalid token '{' in class, struct, or interface member declaration
Terraria.ModLoader.Exceptions.BuildException: Compiling Zjmod1.XNA.dll failed with 23 errors and 0 warnings
Error: C:\Users\ZJ44d\Documents\My Games\Terraria\ModLoader\Mod Sources\Zjmod1\Items\Crustykiller.cs(76,2) : error CS1519: Invalid token '{' in class, struct, or interface member declaration
at Terraria.ModLoader.Core.ModCompile.CompileMod(BuildingMod mod, String outputPath, IDictionary`2 refs, Boolean xna)
at Terraria.ModLoader.Core.ModCompile.BuildModForPlatform(BuildingMod mod, Boolean xna)
at Terraria.ModLoader.Core.ModCompile.Build(BuildingMod mod)
at Terraria.ModLoader.UI.UIBuildMod.<>c__DisplayClass5_0.<Build>b__0(ModCompile mc)
at Terraria.ModLoader.UI.UIBuildMod.BuildMod(Action`1 buildAction, Boolean reload)
So uh... yeah. lots and lots of crap. I think there are probably more errors but I can't tell if they are just repeating or not.
If anyone can help me with any of these problems, (even just ONE will help!) I would greatly appreciate it. I doubt anyone would waste precious time on me considering how screwed up my code is, but I am thankful to anyone who does.
please tell me if anyone needs the minion projectile code.