Green_Metaknight
The Destroyer
EDIT: This was originally intended to be a RP,
but it's been 2 months and nobody has joined,
so I don't think it'll ever get off the ground.
So instead, I'm turning this into a thread for my LEGO mechs and my sister's lego mechs.
Well, I don't wanna scare any small children who may be listening, but it's a little-known fact that Lego Gotham City was built on a bunch of flimsy Lego plates stuck together.
Exactly two years ago, the Lego Joker tried to blow up Lego Gotham City with a big complex bomb, but he failed because Lego Batman stopped him.
But there was another identical bomb that was hidden 20 times as well... and had 20 times as much firepower.
And 3 weeks ago, it detonated. Lego Gotham city is in ruins.
But lately, a few brilliant inventors have been building huge mech suits that might be able to help rebuild. The only problem is, some of them are evil.
To submit a character, you must build a Lego mech IRL, and then post images of it, and describe its combat capabilities. If you have a pilot, you can also describe the pilot's personality.
You should also probably say the text color of the mech and/or pilot.
Or you can just use a different character that isn't a mech or a mech pilot. Whatever floats your boat. Just keep it child-friendly, this is Lego after all.
Also, I have a VERY IMPORTANT RULE regarding projectile spam. DO NOT spam lego guns and see-through studs all over your robot and say that all of them shoot big lasers.
I was going to have the character list in the OP, but I've made too many mechs for that to be a viable option...
The storyline will be split into phases, here's my phase 1 mechs:
but it's been 2 months and nobody has joined,
so I don't think it'll ever get off the ground.
So instead, I'm turning this into a thread for my LEGO mechs and my sister's lego mechs.
Well, I don't wanna scare any small children who may be listening, but it's a little-known fact that Lego Gotham City was built on a bunch of flimsy Lego plates stuck together.
Exactly two years ago, the Lego Joker tried to blow up Lego Gotham City with a big complex bomb, but he failed because Lego Batman stopped him.
But there was another identical bomb that was hidden 20 times as well... and had 20 times as much firepower.
And 3 weeks ago, it detonated. Lego Gotham city is in ruins.
But lately, a few brilliant inventors have been building huge mech suits that might be able to help rebuild. The only problem is, some of them are evil.
You should also probably say the text color of the mech and/or pilot.
Or you can just use a different character that isn't a mech or a mech pilot. Whatever floats your boat. Just keep it child-friendly, this is Lego after all.
Also, I have a VERY IMPORTANT RULE regarding projectile spam. DO NOT spam lego guns and see-through studs all over your robot and say that all of them shoot big lasers.
I was going to have the character list in the OP, but I've made too many mechs for that to be a viable option...
The storyline will be split into phases, here's my phase 1 mechs:
Note: the naming system I used for these mechs is similar to the naming system in Mega Man; the GMN stands for Green Metaknight Number, and then a hyphen, and then the number.
This one was made to be humanoid, so I needed to give it pants. The only way I could figure out how to do that was by giving it a kilt, so it's canonically Made In Scotland.
It has a sword that can swing almost everywhere in front of it, and a claw hand that is slightly less maneuverable, but neither arm can reach backwards very well.
It also has wings to fly, and 4 overhead blasters that shoot weak lasers. The legs can move, but not that well, so it prefers to stick to flying.
And the cockpit is very exposed and the limbs are kind of weak, so this mech tends to use a hit and run tactic.
Text color: #F7DA64
It has a sword that can swing almost everywhere in front of it, and a claw hand that is slightly less maneuverable, but neither arm can reach backwards very well.
It also has wings to fly, and 4 overhead blasters that shoot weak lasers. The legs can move, but not that well, so it prefers to stick to flying.
And the cockpit is very exposed and the limbs are kind of weak, so this mech tends to use a hit and run tactic.
Text color: #F7DA64
For the second mech, I wanted to focus on having a cool cockpit. But to be honest, I think I should just focus on making the mech itself next time.
The cockpit has a chair inside, but in order to sit on the chair, the pilot has to either not have arms, or open the top of the head to put the pilot in.
There's energy beams on either side of the chair that project energy shields, but the pilot's feet need a 1x2 plate on them, and the energy shields don't protect the very top of the pilot's head.
In its right arm (Its right), the mech holds a magic staff. I haven't thought of what spells it has yet. It can also put the staff on the ground in order to be more stable.
In its left arm, it has a giant gun. It has realistic sights, but it can't actually hold them up to eye level. It doesn't fire anything IRL, but it does IC.
It has rectangle-shaped holes in its chest and back in order to make it more lightweight, and it drives on 4 wheels.
If it wants to turn faster, it can lift either its front or back wheels off the ground.
Text color: #2C82C9
The cockpit has a chair inside, but in order to sit on the chair, the pilot has to either not have arms, or open the top of the head to put the pilot in.
There's energy beams on either side of the chair that project energy shields, but the pilot's feet need a 1x2 plate on them, and the energy shields don't protect the very top of the pilot's head.
In its right arm (Its right), the mech holds a magic staff. I haven't thought of what spells it has yet. It can also put the staff on the ground in order to be more stable.
In its left arm, it has a giant gun. It has realistic sights, but it can't actually hold them up to eye level. It doesn't fire anything IRL, but it does IC.
It has rectangle-shaped holes in its chest and back in order to make it more lightweight, and it drives on 4 wheels.
If it wants to turn faster, it can lift either its front or back wheels off the ground.
Text color: #2C82C9
The first mech was designed to be agile and offensive, the second was designed to attack at a range, so I designed the 3rd to be tanky.
It's shaped like a lopsided octagon, with a see-through bulletproof window in the cockpit to protect the pilot, and the top can open up.
Its left arm is very agile and holds a sturdy shield, and its right arm is less agile and holds a powerful taser.
On the bottom of the mech is a green hover booster that lets the mech hover slightly above the ground.
Text color: #99ee99
It's shaped like a lopsided octagon, with a see-through bulletproof window in the cockpit to protect the pilot, and the top can open up.
Its left arm is very agile and holds a sturdy shield, and its right arm is less agile and holds a powerful taser.
On the bottom of the mech is a green hover booster that lets the mech hover slightly above the ground.
Text color: #99ee99
The sans robot has 3 wheels, and it can lean forwards to lift the back wheel off the ground in order to turn faster. It also has 2 long arms that have swords on the end.
It has no pilot, and it's not artificially intelligent.
Text color: #888899
It has no pilot, and it's not artificially intelligent.
Text color: #888899
This tank robot moves slowly, but it shoots a powerful missile. There's probably going to be more than one of this one, but it has no pilot or artificial intelligence.
Text color: #61BD6D
Text color: #61BD6D
All of the mechs that I made IRL were made by an in-RP company called mCorp. There are a lot of scientists who work there, and 3 of them managed to make an AI.
One day, the AI started rebelling. But he gave the 3 scientists a deal; If they could beat him in an intelligence contest, he would become obedient again forever.
But if he beat them, they would become his slaves. The 3 scientists accepted the deal, but the AI beat them.
He forced them to build a new body for him, a giant demonic-looking mech that can imprison 3 lego people in it. One chained to the stomach, and one trapped in each arm.
The mech's head is similar to a dragon's head, with an overly complex way of attaching to the body, a hinging jaw, 2 glowing orange eyes, and fire for horns.
The mech's feet are like that of a shopping cart, with 4 wheels that can rotate.
Its left arm is a really big club arm with a cube on the end, and its right arm has sort of a trident hand on the end, with 2 swords on it and a cube replacing the center tine.
Both of the cubes in the arms have scientists trapped inside. The AI has been rampaging all over Gotham lately, and he's been calling himself the Demonlord.
Oh, and he's also unnaturally strong, as if he's possessed by a demon.
Text color: Bold EE0000
One day, the AI started rebelling. But he gave the 3 scientists a deal; If they could beat him in an intelligence contest, he would become obedient again forever.
But if he beat them, they would become his slaves. The 3 scientists accepted the deal, but the AI beat them.
He forced them to build a new body for him, a giant demonic-looking mech that can imprison 3 lego people in it. One chained to the stomach, and one trapped in each arm.
The mech's head is similar to a dragon's head, with an overly complex way of attaching to the body, a hinging jaw, 2 glowing orange eyes, and fire for horns.
The mech's feet are like that of a shopping cart, with 4 wheels that can rotate.
Its left arm is a really big club arm with a cube on the end, and its right arm has sort of a trident hand on the end, with 2 swords on it and a cube replacing the center tine.
Both of the cubes in the arms have scientists trapped inside. The AI has been rampaging all over Gotham lately, and he's been calling himself the Demonlord.
Oh, and he's also unnaturally strong, as if he's possessed by a demon.
Text color: Bold EE0000
This robot is basically off-brand Metal Sonic. It has 2 sword-wielding arms, a see-through cockpit, and in its chest is a gatling laser blaster that shoots weak but annoying lasers.
On its back, it has a Sound Engine, which blasts concentrated blasts of sound to propel GMN-007 forwards.
On its feet are dry ice generators, allowing it to slide across the ground with no friction by using the Leidenfrost effect.
Its sword arms are long enough that they can touch the ground, allowing it to control its sliding.
Its preferred combat strategy is charging at the other mech as fast as it can and stabbing with its sword.
Text color: c4c4c4
On its back, it has a Sound Engine, which blasts concentrated blasts of sound to propel GMN-007 forwards.
On its feet are dry ice generators, allowing it to slide across the ground with no friction by using the Leidenfrost effect.
Its sword arms are long enough that they can touch the ground, allowing it to control its sliding.
Its preferred combat strategy is charging at the other mech as fast as it can and stabbing with its sword.
Text color: c4c4c4
Unlike most mechs, GMN-008 is modular. It has an inner mech that contains the pilot,* and it also has grocery cart-style wheels.
*The pilot must not have arms.
And then there's the outer mech, which connects to the inner mech with technic pins. The exterior mech must fit a few criteria, but other than that it can have all sorts of weapons.
GMN-008 is the interior mech, and GMN-0080 through GMN-0089 will be the exterior mechs.
GMN-008 was built by the same scientists that made the Demonlord, but it wasn't finished until after the Demonlord enslaved them.
GMN-0080 through GMN-0089 are being made by other scientists.
*The pilot must not have arms.
And then there's the outer mech, which connects to the inner mech with technic pins. The exterior mech must fit a few criteria, but other than that it can have all sorts of weapons.
GMN-008 is the interior mech, and GMN-0080 through GMN-0089 will be the exterior mechs.
GMN-008 was built by the same scientists that made the Demonlord, but it wasn't finished until after the Demonlord enslaved them.
GMN-0080 through GMN-0089 are being made by other scientists.
GMN-0080 has 2 sword arms, but they aren't very poseable and it has to spin around in order to swing them.
GMN-0081 focuses on defense. It's a very similar design to GMN-0080, but with a few key changes;
On its head is mounted a spinny beam that hangs 2 shields from it, allowing it to protect itself better. In more close-quarters scenarios, it can swing the shields around to hit its opponent with.
Instead of having sword arms, it has arms that point up, with spinny things mounted on the tops of the arms. The spinny things will spin around and shoot lasers.
On its head is mounted a spinny beam that hangs 2 shields from it, allowing it to protect itself better. In more close-quarters scenarios, it can swing the shields around to hit its opponent with.
Instead of having sword arms, it has arms that point up, with spinny things mounted on the tops of the arms. The spinny things will spin around and shoot lasers.
GMN-0082 focuses on one thing: Firepower. It has a giant missile launcher on its head, and 2 laser shooters on its arms.
The missile launcher can aim in almost any direction, but the laser shooters can't aim as well.
The missile launcher can aim in almost any direction, but the laser shooters can't aim as well.
GMN-0083 has 2 sword arms which can swing overhead.
GMN-0084 is basically just "GMN-008 but wide." It's super heavily armored, and its only weapon is ramming into its opponents as fast as it can drive.
Theme:
Theme:
GMN-005 has a claw arm on its head, a claw arm for its left arm, and a taser arm for its left arm.
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