HellGoesOn(Ork)
Skeletron Prime
This idea i came up after playing World of Warcraft.What about adding accesories that wont give passive stats increase,but will have active buffs?Like blood lust.
Battle Horn:
Double tap Down to call your team for the fight,increasing their armor(+30), damage(5%),life regeneration and mana regeneration briefly for 60 seconds.
This buff cannot be applyed for 3 minutes.
Can be crafted with 10 wood,2 any iron bars and 5 mana crystals(15 stars in total) on anvil.
Berserker's Grip:
Double tap Down to enrage your team,they will ignore pain(10% dmg reduction),will deal increased damage(20%),but healing effects will work less effiecint(probably halves healing effects,but i might re-think this part) for 60 seconds.
This buff cannot be applyed for 3 minutes.
Can be crafted with 10 Palladium\Cobalt bars,5 Shadowscales or crimson analog(I dont remember how its called .) on mythirl\orichalcum(I hope i spelled it right) anvil.
Battle Standart(or standard?English is not my first lang ):
You can attach 2 banners to it,to get bonus vs certaint enemys.
Can be crafted with 30 wood on sawmill.
Yes this one is passive,but was requested by my friend,so i couldnt put it in.
Remember that those buffs wont stack(except Battle Standart),so you need to pick one,that you mostly need.
I think this is pretty good idea,because if we will recieve 5% more dmg after hardmode began,its useless(Yes,Putrid Scent,im looking at you) and getting its too early may cause it to be overpowered.Those i think are pretty good balanced.
I'll try to expand this thread,but for now i want your thoughts on this concept.
Battle Horn:
Double tap Down to call your team for the fight,increasing their armor(+30), damage(5%),life regeneration and mana regeneration briefly for 60 seconds.
This buff cannot be applyed for 3 minutes.
Can be crafted with 10 wood,2 any iron bars and 5 mana crystals(15 stars in total) on anvil.
Berserker's Grip:
Double tap Down to enrage your team,they will ignore pain(10% dmg reduction),will deal increased damage(20%),but healing effects will work less effiecint(probably halves healing effects,but i might re-think this part) for 60 seconds.
This buff cannot be applyed for 3 minutes.
Can be crafted with 10 Palladium\Cobalt bars,5 Shadowscales or crimson analog(I dont remember how its called .) on mythirl\orichalcum(I hope i spelled it right) anvil.
Battle Standart(or standard?English is not my first lang ):
You can attach 2 banners to it,to get bonus vs certaint enemys.
Can be crafted with 30 wood on sawmill.
Yes this one is passive,but was requested by my friend,so i couldnt put it in.
Remember that those buffs wont stack(except Battle Standart),so you need to pick one,that you mostly need.
I think this is pretty good idea,because if we will recieve 5% more dmg after hardmode began,its useless(Yes,Putrid Scent,im looking at you) and getting its too early may cause it to be overpowered.Those i think are pretty good balanced.
I'll try to expand this thread,but for now i want your thoughts on this concept.
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