Preferred Selection
Terrarian
Hi all,
I hope someone knows an answer to this... or has a theory, at least.
So, I'm making a custom world, somewhat inspired by the famous Minecraft "Skyblock" custom worlds. This adventure map has a lot less Terrain than a normal Terraria map, and is therefore "emptier" than normal.
Right now, I'm getting the WoF glitch when I summon the Wall. Depending on where I summon him, he either spawns with his eyes close to the Surface, or spawns with his eyes close together, but slowly traveling upwards.
The only way I can think to try and fix this is to make hell "more normal," and that's fine, if that's what I need to do. Before I take any drastic measures, though, I figured I'd ask around here to see if anyone knows what usually causes the WoF glitch, and how to avoid it on worlds built from scratch.
Some loose facts that might help...
-This is a small world
-The lava level is about 100 tiles lower than normal, right now
-There are some structures in the Underworld, but overall far less blocks than normal, both above and below where the wall would normally spawn.
I would have posted this in the questions mega-thread, but since it's not really a simple "yes" or "no" and there might be some back and forth, I thought I'd make a new thread. I hope that's okay, thank you for your time.
I hope someone knows an answer to this... or has a theory, at least.
So, I'm making a custom world, somewhat inspired by the famous Minecraft "Skyblock" custom worlds. This adventure map has a lot less Terrain than a normal Terraria map, and is therefore "emptier" than normal.
Right now, I'm getting the WoF glitch when I summon the Wall. Depending on where I summon him, he either spawns with his eyes close to the Surface, or spawns with his eyes close together, but slowly traveling upwards.
The only way I can think to try and fix this is to make hell "more normal," and that's fine, if that's what I need to do. Before I take any drastic measures, though, I figured I'd ask around here to see if anyone knows what usually causes the WoF glitch, and how to avoid it on worlds built from scratch.
Some loose facts that might help...
-This is a small world
-The lava level is about 100 tiles lower than normal, right now
-There are some structures in the Underworld, but overall far less blocks than normal, both above and below where the wall would normally spawn.
I would have posted this in the questions mega-thread, but since it's not really a simple "yes" or "no" and there might be some back and forth, I thought I'd make a new thread. I hope that's okay, thank you for your time.