I can't launch the game. It says i'm playing for like 5 seconds the goes back to 'online'. I saw someone show their problems by posting the Terraria server error so if you can figure out what i need to do:
Unhandled Exception: System.TypeInitializationException: The type initializer for 'Terraria.Main' threw an exception. ---> System.ArgumentException: Absolute path information is required.
at System.Security.Util.StringExpressionSet.CreateListFromExpressions(String[] str, Boolean needFullPath)
at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, String path)
at System.Environment.InternalGetFolderPath(SpecialFolder folder, SpecialFolderOption option, Boolean suppressSecurityChecks)
at System.Environment.GetFolderPath(SpecialFolder folder)
at ReLogic.OS.WindowsPlatform.GetStoragePath()
at ReLogic.OS.Platform.GetStoragePath(String subfolder)
at Terraria.Main..cctor()
--- End of inner exception stack trace ---
at Terraria.Main..ctor()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)
thanks
Unhandled Exception: System.TypeInitializationException: The type initializer for 'Terraria.Main' threw an exception. ---> System.ArgumentException: Absolute path information is required.
at System.Security.Util.StringExpressionSet.CreateListFromExpressions(String[] str, Boolean needFullPath)
at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, String path)
at System.Environment.InternalGetFolderPath(SpecialFolder folder, SpecialFolderOption option, Boolean suppressSecurityChecks)
at System.Environment.GetFolderPath(SpecialFolder folder)
at ReLogic.OS.WindowsPlatform.GetStoragePath()
at ReLogic.OS.Platform.GetStoragePath(String subfolder)
at Terraria.Main..cctor()
--- End of inner exception stack trace ---
at Terraria.Main..ctor()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)
thanks