Giantmechahamham
Terrarian
I'm trying to nail down a problem playing the GOG Linux version of Terraria under Mint 19.2. During the Celestial Invasion event, the Lunar Pillar disappears as soon as it comes in range, but before it appears on screen. The background and music fade out and solar enemies stop appearing. I don't get any solar fragments. It's the only one of the four pillars that does this. The rest of the event and the fight with the Moon Lord proceeds as usual.
Oddly, on the same computer and OS using the same character and world, if I play the Steam Linux version of Terraria, the pillar behaves normally, complete with dropping solar fragments when it's destroyed.
I'm not sure what the difference between the two instances is. I do notice that Steam runs the 32-bit version of the game. When I try to run the 32-bit GOG version, it doesn't respond to mouse input at all.
Searching for the issue results in a very old bug report that was never resolved.
Any ideas on this one?
OS: Linux Mint 19.2 Tina x86_64
Kernel: 5.0.0-23-generic
AMD FX-6300 (6) @ 4.000GHz
GPU: NVIDIA GeForce GT 740
Driver: 430.26-0ubuntu0-18.04.2
Oddly, on the same computer and OS using the same character and world, if I play the Steam Linux version of Terraria, the pillar behaves normally, complete with dropping solar fragments when it's destroyed.
I'm not sure what the difference between the two instances is. I do notice that Steam runs the 32-bit version of the game. When I try to run the 32-bit GOG version, it doesn't respond to mouse input at all.
Searching for the issue results in a very old bug report that was never resolved.
Any ideas on this one?
OS: Linux Mint 19.2 Tina x86_64
Kernel: 5.0.0-23-generic
AMD FX-6300 (6) @ 4.000GHz
GPU: NVIDIA GeForce GT 740
Driver: 430.26-0ubuntu0-18.04.2