DaiNekoIchi
Plantera
DNI's Odds and Ends
(aka DaiNekoIchi tries making content)
(Now migrated to tML for Terraria v1.4)
Download: Mod Browser | Steam Workshop | GitHub (tML Terraria 1.3 versions)
Join my Discord Server for fast feedback.
Adds ridiculously unique(?) mid-endgame content with ridiculous recipes.
Currently has:
7 Items
11 Weapons
7 Accessories
NOTE: You can hold "Left Alt" in-game to see more about the item (if it has any additional descriptions)
An empty hourglass that has an oddly mesmerizing sensation (Maybe townsfolk familiar with nature and magic have something to tell you about it)
Crimson(
An hourglass with an eerie aura, supposedly helping you at the time of need
Allows you to 'anchor' to a location and return to it using the stone. Only has limited uses, but can be recycled/recharged.
Saves you from death once (There's also a small chance for a surprise buff)
Fully restores health and grants temporary immunity for a certain period of time
Grants unlimited mana in exchange for life, for a certain period of time
Gets more powerful the more you kill enemies
Poaches target when weak, which makes it drop more loot
Works on bosses upon killing with the weapon
Right click to turn gun function on or off
Right click while attacking to trigger gunblade
Gunblade triggers only activate a very short amount of time
Trigger effects:
125% more damage
500% knockback
Ensured crit
Turns Bullets into Double Up Shots
Double Up Shots hits twice and deals twice the damage on the second hit.
The second hit also will move towards the nearest target.
If first hit kills the target, it deals four times the damage next.
Movement speed increases when wielder avoids taking damage.
Turns Wooden Arrows into Toxic Arrows
Toxic Arrows deal less damage per pierce and add a stacking poison debuff to hit targets.
Stacks up to 8
Left click to throw a blade which sticks to terrain and enemies
Right click to pull back the blades that are stuck
Disables natural mana regeneration
Right click to pick a card that has following effects
Red card: Explodes after hitting
Yellow card: Stuns target
Blue card: Restores mana
After picking a card, left click to use the picked card
Deals damage based on time
Right click to release ethereal clocks that pierces through enemies
Might deal twice the damage per each hit
Right click to release a wheel that deals stacking damage
Creates a sphere that deals damage upon spawn at mouse location, after a short delay
Right click to send all created spheres to mouse location
Recover part of missing health upon landing melee attack at a certain chance
Landing melee attacks powers up the item
Provides a small chance to survive hits
Getting hit powers up the item
Allows you to use mana to empower melee hits
Allows you to use mana to empower ranged hits
Makes the wearer run faster and jump real higher
Negates fall damage
Increases melee damage and critical rate based on your vertical speed
Doubles damage when using spears
Gives scaling max mana and mana cost reduction
Landing magic attacks powers up the item
Makes specific arrows home towards enemies
Ranged damage +20%
Known issues:
- The Horologist's Tome's right click function infinitely pierces quickly. Still trying to work my way around it.
Changelog:
- v1.7
- Migrated to tModLoader v0.11.5
- Fixed recipe errors
- Added the following
- Weapons
- Resounding Blades
- Accessories
- Arrow Homing Assistant
- Weapons
- v1.6
- Added Hourglasses (Empty, Crimson, Corrupted)
- Fixed Blood Dagger bug where it caps health & healing to base max health only
- v1.5.0.1
- Fixed missing Mana Flame Potion recipe
- v1.5 - Another Final Fantasy reference, yes
- Added Phoenix Down
- Added Purified Ichor Potion
- Added Mana Flame Potion
- v1.4 - Yes it's a Final Fantasy VIII reference
- Added Revolver Gunblade
- v1.3.0.1
- Removed debug text when triggering Blue Wild Card
- v1.3
- Fixed crash upon death
- Fixed missing recipe for Dark Sphere
- Added Wild Cards
- v1.2
- Migrated to tModLoader v0.11.4
- Fixed mod crash related to Horologist's Tome
- Code overhaul, items should now work regardless of item/projectile hit with their proper types (melee/ranged/magic)
- Added Dark Sphere
- Added Goddess' Tear
- v1.1.2
- Fixed tooltip display and leveling bug for Luminite Band of Grit / Blood Dagger
- Fixed tooltip display for Dragoon Ring
- Fixed spear range for Spear Gun (it was too short)
- v1.1.1
- Fixed crash due to unbound keys in config
- Updated a few accessory sprites (thanks to Logodum!)
- v1.1
- Added Spear Gun
- Added Dragoon Ring
- v1.0
- Initial release
Credits/Special Thanks:
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