SovereignVis
Terrarian
First of all I would just like to say. Why is there only 2 types of toilets in Terraria? We can make tables, chairs, doors, beds, sinks, bathtubs and lots more out of all the crazy materials we have in the game. But we can only make an iron toilet and get a gold one from the pirate invasion. We need more types of toilets.
Now on to the main point of my thread. I haven't done much playing around with the liquid sensors that were added in 1.3.1, so I thought I would try to make something using them. So far I have only seen people making rainstick engines with them and using them to set off traps to kill mobs. Kind of seems like an unnecessary use of them to me because traps have a cooldown time and you need to make some kind of draining system for the over flow of water. I would just use timers. Or if I really needed a trigger spamming device, I would use a spear trap engine. It's less of a mess because you don't need to worry about having too much water in the system.
So I thought what could I use them for? What kind of device has water running through it that could use sensors...
So,,, this is what came to mind. XD
Normal View
Wire View
Yeah, it's a giant toilet made out of marble. XD
You just jump on the big button at the top to flush it. Once you do the bottom of the bowl opens letting the water pour down the pipe. There is a water sensor at the bottom that will trigger a 3 sec timer to close the bottom of the bowl and open the bottom part of the tank to let water from the tank refill the bowl. At the bottom of the tank there is a sensor that will trigger the bottom part of the tank to close as well as turn on a spear trap engine to power 2 sets of in and out liquid pumps to refill the tank. Near the top of the tank there is a sensor that will shut off the spear trap engine when the tank gets full enough. So then the whole process is reset.
I also added a small pipe in the back part of the bowl to let extra water flow out so the toilet doesn't get too full.
One of the problems with liquid sensors I noticed when making this is that flowing water can sometimes trigger them 2 or 3 times in a row. So I had to build a flip sequence system using faulty lamps to make sure that each phase of the process could only be triggered once before it would allow the next phase to be triggered.
So this was a fun use of water sensors. I would like to know about what other fun or practical uses people have found for these sensors. I'm thinking they could be useful in a type of liquid generator to make obsidian and honey blocks but so far I haven't seen anyone use something like that.
(Note: And yes I am aware I left 1 faulty logic gate there that does nothing. XD It was just a left over one that I didn't remove after moving things around and placing a new one down.)
Now on to the main point of my thread. I haven't done much playing around with the liquid sensors that were added in 1.3.1, so I thought I would try to make something using them. So far I have only seen people making rainstick engines with them and using them to set off traps to kill mobs. Kind of seems like an unnecessary use of them to me because traps have a cooldown time and you need to make some kind of draining system for the over flow of water. I would just use timers. Or if I really needed a trigger spamming device, I would use a spear trap engine. It's less of a mess because you don't need to worry about having too much water in the system.
So I thought what could I use them for? What kind of device has water running through it that could use sensors...
So,,, this is what came to mind. XD
Normal View
Wire View
Yeah, it's a giant toilet made out of marble. XD
You just jump on the big button at the top to flush it. Once you do the bottom of the bowl opens letting the water pour down the pipe. There is a water sensor at the bottom that will trigger a 3 sec timer to close the bottom of the bowl and open the bottom part of the tank to let water from the tank refill the bowl. At the bottom of the tank there is a sensor that will trigger the bottom part of the tank to close as well as turn on a spear trap engine to power 2 sets of in and out liquid pumps to refill the tank. Near the top of the tank there is a sensor that will shut off the spear trap engine when the tank gets full enough. So then the whole process is reset.
I also added a small pipe in the back part of the bowl to let extra water flow out so the toilet doesn't get too full.
One of the problems with liquid sensors I noticed when making this is that flowing water can sometimes trigger them 2 or 3 times in a row. So I had to build a flip sequence system using faulty lamps to make sure that each phase of the process could only be triggered once before it would allow the next phase to be triggered.
So this was a fun use of water sensors. I would like to know about what other fun or practical uses people have found for these sensors. I'm thinking they could be useful in a type of liquid generator to make obsidian and honey blocks but so far I haven't seen anyone use something like that.
(Note: And yes I am aware I left 1 faulty logic gate there that does nothing. XD It was just a left over one that I didn't remove after moving things around and placing a new one down.)