Error In tModLoader that no one can help fix.

Since I only had space for Visual Studio Code, (i needed 7.81 gigs. yeah.) I would like to know why it detects no errors.
[doublepost=1471084425,1471084103][/doublepost]1. How nifty, it fixed (most of) the errors. Thanks, Visual Studio Code!
2. Thanks again!
3. Also, when I load my mod, the first time I build it in a session, it crashes whilist loading world. Then I load it up again without building mod, works fine.
 
c:\Users\Ephraim\Documents\My Games\Terraria\ModLoader\Mod Sources\LivenUP\Items\Materials\StrangeComponent.cs(24,3) : error CS1519: Invalid token '{' in class, struct, or interface member declaration

c:\Users\Ephraim\Documents\My Games\Terraria\ModLoader\Mod Sources\LivenUP\Items\Materials\StrangeComponent.cs(26,25) : error CS1519: Invalid token '(' in class, struct, or interface member declaration

c:\Users\Ephraim\Documents\My Games\Terraria\ModLoader\Mod Sources\LivenUP\Items\Materials\StrangeComponent.cs(26,40) : error CS1519: Invalid token ',' in class, struct, or interface member declaration

c:\Users\Ephraim\Documents\My Games\Terraria\ModLoader\Mod Sources\LivenUP\Items\Materials\StrangeComponent.cs(27,25) : error CS1519: Invalid token '(' in class, struct, or interface member declaration

c:\Users\Ephraim\Documents\My Games\Terraria\ModLoader\Mod Sources\LivenUP\Items\Materials\StrangeComponent.cs(27,40) : error CS1519: Invalid token ',' in class, struct, or interface member declaration

c:\Users\Ephraim\Documents\My Games\Terraria\ModLoader\Mod Sources\LivenUP\Items\Materials\StrangeComponent.cs(28,18) : error CS1519: Invalid token '(' in class, struct, or interface member declaration

c:\Users\Ephraim\Documents\My Games\Terraria\ModLoader\Mod Sources\LivenUP\Items\Materials\StrangeComponent.cs(28,34) : error CS1519: Invalid token ')' in class, struct, or interface member declaration

c:\Users\Ephraim\Documents\My Games\Terraria\ModLoader\Mod Sources\LivenUP\Items\Materials\StrangeComponent.cs(29,20) : error CS1519: Invalid token '(' in class, struct, or interface member declaration

c:\Users\Ephraim\Documents\My Games\Terraria\ModLoader\Mod Sources\LivenUP\Items\Materials\StrangeComponent.cs(30,20) : error CS1519: Invalid token '(' in class, struct, or interface member declaration

c:\Users\Ephraim\Documents\My Games\Terraria\ModLoader\Mod Sources\LivenUP\Items\Materials\StrangeComponent.cs(33,1) : error CS1022: Type or namespace definition, or end-of-file expected

using System;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;

namespace LivenUP.Items.Materials
{
public class StrangeComponent : ModItem
{
public override void SetDefaults()
{
item.name = "Strange Component";
item.width = 20;
item.height = 16;
item.maxStack = 999;
item.toolTip = "'What a strange material'";
item.toolTip2 = "Strangly, it's waterproof";
item.value = 50000;
item.rare = 2;
}

public override void AddRecipes();
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddRecipeGroup(ItemID.IronBars, 1);
recipe.AddRecipeGroup(ItemID.GoldBars, 1);
recipe.AddTile(TileID.Furnaces);
recipe.SetResult(this);
recipe.AddRecipe(null, "CircutBoard");
}
}
}

As you can see, there isn't even anything there. So what's the deal?
 
:red:! Thought I fixed that!
 
ok, why does EVERY item apart from weapons say that the item.name is invalid and erroring? it works on weapons, why not items or tiles!
 
This was a year ago, just letting you know.
 
Also, I haven't coded in about a year with C# (lua and ROBLOX Studio), so don't ask me ;-;
 
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