My world was failing to load through the regular client (unhandled exception crash), so I tried loading it up in the editor. Crash at load, with an invalid index. Sometimes the editor does not crash, but it doesn't load the map either - it appears as if nothing was loaded.
I have another save game that loads without problems, so this seems likely to be this particular save. The world name is uniquely called Underworld.
Here's a rar of all my game files - you have to click the download button at top center of screen:
https://drive.google.com/file/d/0B0mEATLjiXBXX3hKZUFDbTY0TEE/view?usp=sharing
10-19-2014 21:55: Starting TEdit 3.5.14267.29
10-19-2014 21:55: OS: Microsoft Windows NT 6.2.9200.0
10-19-2014 21:55: .Net >= 4.0
10-19-2014 21:55: XNA 4.0
10-19-2014 21:55: Terraria Data Path: E:\Program Files (x86)\Steam\steamapps\common\Terraria\Content
10-19-2014 21:55: Creating Undo cache: C:\Users\Rick\AppData\Roaming\TEdit\undo_319387175
10-19-2014 21:55: Error - Index was outside the bounds of the array.
at TEditXna.ViewModel.WorldViewModel.MouseUpTile(TileMouseState e)
at TEditXna.View.WorldRenderXna.xnaViewport_HwndLButtonUp(Object sender, HwndMouseEventArgs e)
at TEdit.UI.Xaml.XnaContentHost.GraphicsDeviceControl.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndHost.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at TEditXna.App.Main()
I have another save game that loads without problems, so this seems likely to be this particular save. The world name is uniquely called Underworld.
Here's a rar of all my game files - you have to click the download button at top center of screen:
https://drive.google.com/file/d/0B0mEATLjiXBXX3hKZUFDbTY0TEE/view?usp=sharing
10-19-2014 21:55: Starting TEdit 3.5.14267.29
10-19-2014 21:55: OS: Microsoft Windows NT 6.2.9200.0
10-19-2014 21:55: .Net >= 4.0
10-19-2014 21:55: XNA 4.0
10-19-2014 21:55: Terraria Data Path: E:\Program Files (x86)\Steam\steamapps\common\Terraria\Content
10-19-2014 21:55: Creating Undo cache: C:\Users\Rick\AppData\Roaming\TEdit\undo_319387175
10-19-2014 21:55: Error - Index was outside the bounds of the array.
at TEditXna.ViewModel.WorldViewModel.MouseUpTile(TileMouseState e)
at TEditXna.View.WorldRenderXna.xnaViewport_HwndLButtonUp(Object sender, HwndMouseEventArgs e)
at TEdit.UI.Xaml.XnaContentHost.GraphicsDeviceControl.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndHost.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at TEditXna.App.Main()