Firstly apologies if this in the wrong section - please feel free to move to the correct thread.
I've just loaded up an old world (created back in 2014 and not been touched since today) into Terraria 1.3.0.8 (Steam edition) and come across something really strange. I found a huge area of Hallow as overwritten a mass of Crimson (without my intervention). I know smashing altars spawns a sole block of both, but as I understood it, Hallow and Crimson/Corruption can't overwrite each other - and that BoC and EoW can only spawn in their respective biomes, regardless of the method used.
First image (should be in here), shows me arranging for Brain of Cthulhu to arrive the natural way in Hallow style Crimson.
Second attached image shows a pixie in the 'Hallowed Crimson'.
On another note, I also noticed (again, on an older map) that bodies of water were appearing much further down than they should - ie on border with the Underworld. I've not set about with any map editors or anything like that - just loaded up worlds created in older versions of Terraria and stumbled across these things of note. Could this be a possible side effect of using really old maps in newer builds?
I've just loaded up an old world (created back in 2014 and not been touched since today) into Terraria 1.3.0.8 (Steam edition) and come across something really strange. I found a huge area of Hallow as overwritten a mass of Crimson (without my intervention). I know smashing altars spawns a sole block of both, but as I understood it, Hallow and Crimson/Corruption can't overwrite each other - and that BoC and EoW can only spawn in their respective biomes, regardless of the method used.
First image (should be in here), shows me arranging for Brain of Cthulhu to arrive the natural way in Hallow style Crimson.
Second attached image shows a pixie in the 'Hallowed Crimson'.
On another note, I also noticed (again, on an older map) that bodies of water were appearing much further down than they should - ie on border with the Underworld. I've not set about with any map editors or anything like that - just loaded up worlds created in older versions of Terraria and stumbled across these things of note. Could this be a possible side effect of using really old maps in newer builds?