public class TheYoyo : ModItem
{
public override void SetDefaults()
{
item.CloneDefaults(ItemID.WoodYoyo);
item.damage = 40;
item.width = 32;
item.height = 26;
item.knockBack = 6;
item.name = "The Yo-Yo";
item.shoot = mod.ProjectileType("Yoyo");
}
}
public class Yoyo : ModProjectile
{
public override void SetDefaults()
{
projectile.CloneDefaults(ProjectileID.TheEyeOfCthulhu);
}
}
public class MyGlobalNPC : GlobalNPC
{
public override void NPCLoot(NPC npc)
{
if (npc.type == NPCID.EyeOfCthulhu)
{
Item.NewItem((int)npc.position.X, (int)npc.position.Y, npc.width, npc.height, mod.ItemType("ExampleItem"), Main.rand.Next(5, 8));
}
}
}