Currently, Terraria only supports multiplayer over IPv4, which means that the hosting player has to set up port forwarding in their router.
This does only require a bit of technical know-how, but unfortunately it's also straight-up impossible for some people. For example:
However I do have a IPv6 address that Terraria doesn't currently take advantage of. The thing with IPv6 is that there is no port forwarding -- anyone who has a v6 address would be instantly ready to host a Terraria game without any setup. (Incidentally, you can check here to see if you have one!)
TBH I'm not super sure how difficult this would be to implement, but, you know, please consider it. Thanks for reading
This does only require a bit of technical know-how, but unfortunately it's also straight-up impossible for some people. For example:
- if you're on university Internet or some other setup outside your control
- if your router is running some locked-down firmware that you're not allowed to touch
- if your ISP does carrier-grade NAT
However I do have a IPv6 address that Terraria doesn't currently take advantage of. The thing with IPv6 is that there is no port forwarding -- anyone who has a v6 address would be instantly ready to host a Terraria game without any setup. (Incidentally, you can check here to see if you have one!)
TBH I'm not super sure how difficult this would be to implement, but, you know, please consider it. Thanks for reading