Vento of the Front
Terrarian
Hello, got a strange bug - for no reason, this message appears twice:
And in logs it shows next:
And it also appears twice.
For unknown reason it doesn't affect game in any way - just appears in chat.
I'm playing with next mods - tested without them, got same problem -
Last public TModLoader version - 0.10.1.3, last Terraria version - 1.3.5.2
EDIT:
It seems to appear much more often when mobs appears. Perhaps it happen only when mobs appears.
Index was outside the bounds of the array. at Terraria.ModLoader.GlobalItem.Instance(Item item)
And in logs it shows next:
Code:
Silently Caught Exception: Index was outside the bounds of the array. at Terraria.ModLoader.GlobalItem.Instance(Item item) at Terraria.ModLoader.ModCompile.<>c.<ActivateExceptionReporting>b__15_0(Object sender, FirstChanceExceptionEventArgs exceptionArgs)
at Terraria.ModLoader.GlobalItem.Instance(Item item)
at Terraria.ModLoader.ItemLoader.GetGlobalItem(Item item, Type type)
at Terraria.Item.GetGlobalItem[T]()
at kRPG.kProjectile.SelectItem(Projectile projectile) in c:\Users\Cornelius\Documents\My Games\Terraria\ModLoader\Mod Sources\kRPG\kProjectile.cs:line 134
at kRPG.kProjectile.AI(Projectile projectile) in c:\Users\Cornelius\Documents\My Games\Terraria\ModLoader\Mod Sources\kRPG\kProjectile.cs:line 122
at Terraria.ModLoader.ProjectileLoader.AI(Projectile projectile)
at Terraria.ModLoader.ProjectileLoader.ProjectileAI(Projectile projectile)
at Terraria.Projectile.Update(Int32 i)
at Terraria.Main.DoUpdate(GameTime gameTime)
at Terraria.Main.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)
And it also appears twice.
For unknown reason it doesn't affect game in any way - just appears in chat.
I'm playing with next mods - tested without them, got same problem -
"Bluemagic",
"CalamityMod",
"Fargowiltas",
"FullHealthRespawn",
"Infinity",
"kRPG",
"MagicStorage",
"NoMoreTombs",
"RecipeBrowser",
"StopDying",
"ThoriumMod",
"VeryShortRespawn",
"WingSlot",
"WMITF",
"XItemStats"
"CalamityMod",
"Fargowiltas",
"FullHealthRespawn",
"Infinity",
"kRPG",
"MagicStorage",
"NoMoreTombs",
"RecipeBrowser",
"StopDying",
"ThoriumMod",
"VeryShortRespawn",
"WingSlot",
"WMITF",
"XItemStats"
Last public TModLoader version - 0.10.1.3, last Terraria version - 1.3.5.2
EDIT:
It seems to appear much more often when mobs appears. Perhaps it happen only when mobs appears.
Last edited: