Vessyl
Terrarian
I've heard you guys are the best in the business. Well, I've got a question for you.
I'm trying to make a series of minigames/challenges in my world as a way to pass the time, but I'm not the greatest at wiring. I'm looking for a way to throw a lever to start a timer, which will open a door, and once the allotted time is out the door closes again. Once this occurs, I want to immediately be able to throw the lever to try again.
So I already found one method of doing this, but it isn't terribly consistent. Using a crab statue or similar, I spawn in a crab and let it walk over to a pressure plate. The plate closes the door and kills the crab. However, the crab often gets distracted and tries tracking me instead of going to the plate. A goldfish in just enough water worked too, but moved far too fast. Are there any better, more consistent statues to use that I missed?
Upon research, I also tried hooking together multiple 5 second timers, but I have no idea how to deactivate the last one, and it just resulted in the door opening and closing every five seconds until I intervened. If there's no good statue for the job, I need a way for the last timer to deactivate once it's finished closing the door. The only way I could think of doing something like this is triggering a massive explosion, wiping out the whole mechanism. This, of course, is a sub-optimal solution at best.
That sums up my thought process thus far, and I figured the next best step was asking here. Any solution is welcome, as I'd like to expand my knowledge of mechanics as a whole, whether or not I end up using it in this particular contraption. Thanks!
I'm trying to make a series of minigames/challenges in my world as a way to pass the time, but I'm not the greatest at wiring. I'm looking for a way to throw a lever to start a timer, which will open a door, and once the allotted time is out the door closes again. Once this occurs, I want to immediately be able to throw the lever to try again.
So I already found one method of doing this, but it isn't terribly consistent. Using a crab statue or similar, I spawn in a crab and let it walk over to a pressure plate. The plate closes the door and kills the crab. However, the crab often gets distracted and tries tracking me instead of going to the plate. A goldfish in just enough water worked too, but moved far too fast. Are there any better, more consistent statues to use that I missed?
Upon research, I also tried hooking together multiple 5 second timers, but I have no idea how to deactivate the last one, and it just resulted in the door opening and closing every five seconds until I intervened. If there's no good statue for the job, I need a way for the last timer to deactivate once it's finished closing the door. The only way I could think of doing something like this is triggering a massive explosion, wiping out the whole mechanism. This, of course, is a sub-optimal solution at best.
That sums up my thought process thus far, and I figured the next best step was asking here. Any solution is welcome, as I'd like to expand my knowledge of mechanics as a whole, whether or not I end up using it in this particular contraption. Thanks!